Caput_58 Posted May 30, 2024 Posted May 30, 2024 (edited) Sounding this out to see if anyone else has seen similar. On a multiplayer server, when I go back to search mode from cage or DTOS, Jester will often call out every single radar contact that is in azimuth, including ones 150nm away. Not actually sure if he's revealing actual aircraft, or just misidentifying a bunch of terrain features, but it results in a minute or two of non-stop contact calls. Typically the radar is in 50nm mode at this time, making his 150nm extra impressive. I assuming that Jester spots radar contacts by evaluating each actual aircraft location to see if the return is apparent vs clutter, but that there might be a brief tick when you go back to scan where the clutter hasn't been generated yet, making Jester spot everything. Didn't see a previous report of same. Can attempt to capture a track if it's of interest. Edited May 31, 2024 by HB_Painter Classification of Bugs and User reports
FusRoPotato Posted May 30, 2024 Posted May 30, 2024 Yes I've had this happen many times. I've been swapping seats a lot because not much regarding jester or the radar seems to be working well in multiplayer environments.
Zabuzard Posted May 31, 2024 Posted May 31, 2024 Thank you, this has been fixed for the upcoming patch.
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