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Better navigation features (read my explanation)


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Posted

So with the Chinook and C-130 coming, one question has risen that I must know an answer to.
With the modern navigational systems in these aircraft, will we be getting navpoints in the game?
nullimage.pngCreating Waypoints on the Fly with the CDU — Flaps 2 Approach - Boeing 737  Simulator project

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Posted

Navpoints are already available in the game, just that you can only interact with them directly with the A-10C. 

There are also template missions available with more or less accurate waypoints placed down on the map for use. 

Perhaps ED will consider to extend the functionality of this feature.

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Posted

navpoints are waypoints, also IPs. In some modules it is possible to import waypoints en mass. For some Maps I created list with such waypoints. An easy way to bring such points in the mission editor to plan flights is highly appreciated.

Posted
On 6/17/2024 at 3:47 PM, LimePartician said:

So with the Chinook and C-130 coming, one question has risen that I must know an answer to.
With the modern navigational systems in these aircraft, will we be getting navpoints in the game?
nullimage.pngCreating Waypoints on the Fly with the CDU — Flaps 2 Approach - Boeing 737  Simulator project

Those are already in game for long time, the NS430 can use them. Here a point in game and the corresponding in real life https://opennav.com/waypoint/RU/NIRGA. Unfortunatly I can't find anywhere what AIRAC cycle it uses so I assume it's outdated by many years.

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I like anime girls, planes and planes with anime girls painted on them.

Lockheed, Boeing, Northrop Grumman, Raytheon and General Dynamics should take after Anaheim Electronics and sell brand new prototypes to mentally unstable civilians.

Looking for any sign of intelligence on this forum.

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