Lau Posted June 23, 2024 Posted June 23, 2024 (edited) Initially reported this on the HB side, but their feedback is that this problem is not related to their side of the code. HB AAR bug that could be related Just ended the session with two F4E AI, both going for AAR just after take off with three external tanks. First disconnected after 15' and the second one did not disconnect after 30'. Thats 45' flying in formation with them waiting that they finish AAR. Now I did add a trigger "switch to waypoint X by 97% of fuel, just to see if that could help to no avail. Note: In the mean time I finally found a kind of way around, it is not ideal but at least I can now play the mission while the bug gets fixed on the ED side. To force the AI F4E to disconnect I setup a refueling duration of 10' Not sure how this is accounted since two AI F4E had time to refuel and carry on with their mission. It is possible that the second AI F4E had less fuel than it's lead, but hey at least the AI is not stock to the tanker this way. Edited June 23, 2024 by Lau 1 F4E, F14B, F18C, F16C, M2KC, A10C, C101, AH64D, BSHARK3, SA342M, MI8, P51D, SPIT, MOSSIE PG, NTTR, SYR, NORM2, WW2PK, CMBARMS, SCVN Asus F17 RG I9 RTX3060 64RAM NVME 2To, TMWarthog, Saitekpedals, TrackIR,
Lau Posted July 20, 2024 Author Posted July 20, 2024 After last update, F4E AI is disconnecting after double the refueling time of the lead. Lead refueled in 5' and wingman in 10'. It is known that wingman use more fuel than the lead but something seems off with double the time. Both planes carry the same configuration. Refueling happens just after take off and wingman precisely followed lead route in formation. Thanks, F4E, F14B, F18C, F16C, M2KC, A10C, C101, AH64D, BSHARK3, SA342M, MI8, P51D, SPIT, MOSSIE PG, NTTR, SYR, NORM2, WW2PK, CMBARMS, SCVN Asus F17 RG I9 RTX3060 64RAM NVME 2To, TMWarthog, Saitekpedals, TrackIR,
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