Jump to content

Recommended Posts

Posted (edited)

Initially reported this on the HB side, but their feedback is that this problem is not related to their side of the code.

HB AAR bug that could be related

Just ended the session with two F4E AI, both going for AAR just after take off with three external tanks. First disconnected after 15' and the second one did not disconnect after 30'. Thats 45' flying in formation with them waiting that they finish AAR. Now I did add a trigger "switch to waypoint X by 97% of fuel, just to see if that could help to no avail.

Note:

In the mean time I finally found a kind of way  around, it is not ideal but at least I can now play the mission while the bug gets fixed on the ED side. To force the AI F4E to disconnect I setup a refueling duration of 10'  Not sure how this is accounted since two AI F4E had time to refuel and carry on with their mission. It is possible that the second AI F4E had less fuel than it's lead, but hey at least the AI is not stock to the tanker this way.

Edited by Lau
  • Like 1

F4E, F14B, F18C, F16C, M2KC, A10C, C101, AH64D, BSHARK3, SA342M, MI8, P51D, SPIT, MOSSIE

PG, NTTR, SYR, NORM2, WW2PK, CMBARMS, SCVN

Asus F17 RG I9 RTX3060 64RAM NVME 2To, TMWarthog, Saitekpedals, TrackIR, 

 

  • Lau changed the title to HB F4E AI no AAR disconnect
  • 4 weeks later...
Posted

After last update, F4E AI is disconnecting after double the refueling time of the lead. Lead refueled in 5' and wingman in 10'. It is known that wingman use more fuel than the lead but something seems off with double the time. Both planes carry the same configuration. Refueling happens just after take off and wingman precisely followed lead route in formation.

Thanks,

F4E, F14B, F18C, F16C, M2KC, A10C, C101, AH64D, BSHARK3, SA342M, MI8, P51D, SPIT, MOSSIE

PG, NTTR, SYR, NORM2, WW2PK, CMBARMS, SCVN

Asus F17 RG I9 RTX3060 64RAM NVME 2To, TMWarthog, Saitekpedals, TrackIR, 

 

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...