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Posted

It's been a good while since I tinkered with the ME.  However, it seems as though this used to be straight-forward and pretty simple.  I can't get even the simplest little Group activate to work.

I have a Foxbat fly into a trigger zone that's set to activate a (Late Activation) Foxhound.  All Air-Spawned.

Once
No Event
All (or Part) of Coalition in Zone
Group Activate

Real simple.  Nothing works.

Posted (edited)

"All (or Part) of Coalition in Zone"  (Can't remember if I heard problems about that recently.  Sounds familiar.)

As a test can you refactor that?  I don't have it open, but is there a simpler one like "GroupInZone" and just specify it?

That would separate whether it is the activate or the condition.

 

 

Edited by [HOUNDS] CptTrips
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