Jump to content

Recommended Posts

Posted

Maybe someone can help me wrap my head around this.  So, SEAD is fun.  Shooting Shrikes is fun, partly just because, partly because I like to gamble with long odds.  Regardless, here's the issue.

If I load 4 Shrike, 4 Sidewinders & 4 Sparrows, all seems to work well (no Jammer/pod), as long as the Shrikes are still on the rails.  Once the Shirkes are gone, Sidewinders refuse to fire.  They'll uncage, but won't leave the rail.  Sparrows I can still radar lock w/cage method... but I get the "X" when I pull the trigger for Sparrows, every time regardless of Interlocks.

I can't tell if this is a bug, or the engineers of the era were sadists.   

Posted

Ok

  It's not quite what I thought.  So far as I can tell, If the Delivery mode is set to ARM, nothing will shoot(A/A) whether the Shrikes are on the rails or not.  I don't know if it's supposed to be that way, but it ought not be that way regardless.   I'm somewhat confident that my original post was correct as when I made the post I sincerely thought it was a matter of having Shrikes on the rails... or not.  BUT, that was on an MP server. I just did about 10 SP flights I set up and forgot to record anything.  I'll try and send a trk later.

Posted
39 minutes ago, Mikkall said:

Ok

  It's not quite what I thought.  So far as I can tell, If the Delivery mode is set to ARM, nothing will shoot(A/A) whether the Shrikes are on the rails or not.  I don't know if it's supposed to be that way, but it ought not be that way regardless.   I'm somewhat confident that my original post was correct as when I made the post I sincerely thought it was a matter of having Shrikes on the rails... or not.  BUT, that was on an MP server. I just did about 10 SP flights I set up and forgot to record anything.  I'll try and send a trk later.

It is supposed to be that way. The trigger has to know what it is shooting. 

  • Like 1

 

 

 

 

EDsignaturefleet.jpg

Posted
10 hours ago, =475FG= Dawger said:

It is supposed to be that way. The trigger has to know what it is shooting. 

Well there you go.  Here I thought since it worked with bombs, and Shrikes fire with the "bomb" button....

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...