Snacko Posted July 7, 2024 Posted July 7, 2024 I've seen a few comments about Jester being cut off in VR. But I have a different problem.. In 2D on my Wide screen, Jester is not centered. The wheel is off to the right side. And when I want to select some things on the left of the wheel, I have to turn my head so far left that I cannot see the wheel. I have tried changing the Special Options setting from Dynamic to Origin(? can't remember the names). But that did nothing. I was using a Monitor lua with the GUI centered, so I changed that back to the stock '1 Screen'. That also didn't help. Is this a known bug? Of is there another fix I can try? Snack Officer Intel I9-10850K (OC @ 5.0ghz) │ 64GB (4x16GB) DDR4 3200 │Gigabyte RTX 4090 Gaming OC 24gb - ҉ - Blackshark Cockpit Trainer - ҉ - ♣ Thread | ♥ Download
Solution Zabuzard Posted July 8, 2024 Solution Posted July 8, 2024 You can "fix" it by using the Special Option to Offset the HB UI horizontally (X Offset) with a negative offset. This usually happens when the system guessed your resolution incorrectly, but can also happen when you are using "unusual" aspect ratios. Could you share a screenshot of your DCS graphics settings page (the first page)? I would like to see the monitor and resolution setup shown there, cheers! 1
Snacko Posted July 8, 2024 Author Posted July 8, 2024 (edited) Thanks! My resolution is 5120x1440. So, 1/3 of the width is 1706(see below in Special Settings). I set 'HB UI Offset' to 0 and it is now centered(see bottom pic). Also, now the Bombing Table & Manual don't open off the right edge of the screen with only 1/4" showing. And the grease pencil & VB have also moved to the center. I have 4 buttons assigned to open those windows. Yesterday, when I pressed them they acted like a toggle. They would open and close the respective window. But today, they just open the windows and I do not close them. Here is the settings you asked for. And also my MonitorSetup settings. Spoiler _ = function(p) return p; end; name = _('GUI Centered'); Description = 'Top monitor configuration' -- XXX 1 Monitor with the UI Centered in middle 1/3rd of the monitor. Viewports = { Center = { x = 0; y = 0; width = 5120; height = 1440; viewDx = 0; viewDy = 0; aspect = 5120 / 1440; } } GUI = { x = 1207; y = 0; width = 2706; height = 1440; } GU_MAIN_VIEWPORT = Viewports.Center --The gunner reticle in combined arms tanks etc? UIMainView = GUI -- THIS LINE LIMITS THE UI TO THE CENTER OF THE SCREEN, INCLUDING -- THE F10 MAP -- MISSION EDITOR -- TUTORIAL INSTRUCTIONS(RIGHT) -- COMM MENU(RIGHT) -- COMM MESSAGES(LEFT) -- TUTORIAL INSTRUCTIONS(RIGHT) Now it is fixed I think. Edited July 8, 2024 by Snacko 2 Snack Officer Intel I9-10850K (OC @ 5.0ghz) │ 64GB (4x16GB) DDR4 3200 │Gigabyte RTX 4090 Gaming OC 24gb - ҉ - Blackshark Cockpit Trainer - ҉ - ♣ Thread | ♥ Download
MAXsenna Posted July 8, 2024 Posted July 8, 2024 You can "fix" it by using the Special Option to Offset the HB UI horizontally (X Offset) with a negative offset. This usually happens when the system guessed your resolution incorrectly, but can also happen when you are using "unusual" aspect ratios. Could you share a screenshot of your DCS graphics settings page (the first page)? I would like to see the monitor and resolution setup shown there, cheers!That worked! Thanks. Can we have this for the Controls Indicator as well, pretty please! Sent from my SM-A536B using Tapatalk
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