Kondor77 Posted July 11, 2024 Posted July 11, 2024 Per the changelog: AI Ground. Added the ability for SAM to evade ARM (enabled by default, but can be disabled in Set Options - Evasion of ARM). Units that detect the missile will turn off their radar(s) and displace. Units that cannot move quickly will simply turn off their radar(s). The higher the skill level, the higher the likelihood that the air defence unit will react to the incoming ARM This does not appear to be working as advertised. I've tried both by adding the scripted 'Set Options' as well as not including it since it is 'enabled by default'. The only SAM I've managed to see shut itself off is the SA-5. I made sure on every SAM tested to increase every part of the groups AI level to 'Excellent'.
Avenger31 Posted July 13, 2024 Posted July 13, 2024 +1 it doesnt working, maybe they forgot to add some lines in scripts for this update Asus TUF RTX 3080 10g GAMING; Intel i9 10900K; Asus B460 TUF GAMING PLUS; 2x32GB DDR4 3200Mhz HyperX Predator RGB; SSD 1TB Samsung EVO Plus
Fliegerkalle Posted July 23, 2024 Posted July 23, 2024 (edited) @Kondor77 How you notized the evasion of arm with the SA5 ? - i tried it with a SA15 but i saw now difference to previous patch ? Edited July 23, 2024 by Fliegerkalle
Tom P Posted August 20, 2024 Posted August 20, 2024 Is this still an issue? I tried running this a couple times and nothing happened.
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