Jump to content

Recommended Posts

Posted

Per the changelog: 

  • AI Ground. Added the ability for SAM to evade ARM (enabled by default, but can be disabled in Set Options - Evasion of ARM). Units that detect the missile will turn off their radar(s) and displace. Units that cannot move quickly will simply turn off their radar(s). The higher the skill level, the higher the likelihood that the air defence unit will react to the incoming ARM

This does not appear to be working as advertised. I've tried both by adding the scripted 'Set Options' as well as not including it since it is 'enabled by default'.

The only SAM I've managed to see shut itself off is the SA-5. I made sure on every SAM tested to increase every part of the groups AI level to 'Excellent'. 

Posted

+1 it doesnt working, maybe they forgot to add some lines in scripts for this update

Asus TUF RTX 3080 10g GAMING; Intel i9 10900K; Asus B460 TUF GAMING PLUS;

2x32GB DDR4 3200Mhz HyperX Predator RGB; SSD 1TB Samsung EVO Plus

 

106_47.jpg

  • 2 weeks later...
  • 4 weeks later...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...