TheTrooper Posted July 12, 2024 Posted July 12, 2024 Hi All, I know we're still in early access and great to see it in DCS! Just a few observations but all in all really good! If anything I hope this helps any fine tuning. It would be good if we had hesco and Sanger(Watchtower) so we can build up PBs and FOBs. A particular area would be good if the elevation was a little bit more accurate around Musa Qala area (west of the town, other side of wadi). At the moment I noticed there's a canal running through the wadi of which there isn't. It's a dry wadi during warm seasons, pretty impassable during the winter. With Nad Ali (South East of Bastion), I don't think the desert compounds other side of the Neb canal from the green zone area quite desert enough. It's very visible on Google Earth though. ----------------------------------------------- Intel® Core™i7 Quad Core Processor i7-6700 (3.4GHz) 8MB Cache | 32GB HyperX FURY DDR4 2133MHz | MSI GeForce RTX 2070 ARMOR 8G |SSD 1TB 970 EVO Plus M.2
Gambit21 Posted July 12, 2024 Posted July 12, 2024 1 hour ago, TheTrooper said: Hi All, I know we're still in early access and great to see it in DCS! Just a few observations but all in all really good! If anything I hope this helps any fine tuning. It would be good if we had hesco and Sanger(Watchtower) so we can build up PBs and FOBs. A particular area would be good if the elevation was a little bit more accurate around Musa Qala area (west of the town, other side of wadi). At the moment I noticed there's a canal running through the wadi of which there isn't. It's a dry wadi during warm seasons, pretty impassable during the winter. With Nad Ali (South East of Bastion), I don't think the desert compounds other side of the Neb canal from the green zone area quite desert enough. It's very visible on Google Earth though. With the thoughtful addition of Massun’s asset pack, we now have hesco objects available in the mission editor. 1
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