WirtsLegs Posted July 15, 2024 Posted July 15, 2024 This is an issue all over the place, looks really jarring down low, basically the imagery used for the texture has buildings baked into it and appear flat on the terrain even down low This example is at 32deg36'49"N 65deg53'49"E on the edge of Tarinkot 6
Rongor Posted August 4, 2024 Posted August 4, 2024 I think expecting ED to achieve MSFS levels of AI powered real world map accuracy down to google earth level might be a little unrealistic don't you think?
WirtsLegs Posted August 4, 2024 Author Posted August 4, 2024 23 minutes ago, Rongor said: I think expecting ED to achieve MSFS levels of AI powered real world map accuracy down to google earth level might be a little unrealistic don't you think? not what i expect at all, however it is reasonable to expect them to have a different ground texture down low in these areas that isn't a low res sat image so that there arent 2D building images baked into the terrain. 4
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