Jaybird64 Posted July 18, 2024 Posted July 18, 2024 The search light illumination beam pattern seems to unnaturally cut off as the helicopter altitude AGL increases, almost like a physical cylinder is being lowered around the helicopter’s search light, cutting off the light from illuminating objects blocked by the cylinder. I would expect the light intensity to just smoothly fade away as objects/ground in any direction became more distant. 1
GrEaSeLiTeNiN Posted July 19, 2024 Posted July 19, 2024 (edited) There's been some feedback on the searchlight here also. You may want to post it in the bugs forum though you probably get more attention on their discord. Edited July 19, 2024 by GrEaSeLiTeNiN AMD Ryzen 5 5600X | Gigabyte RTX 3070 Gaming OC 8GB | 64GB G.SKILL TRIDENT Z4 neo DDR4 3600Mhz | Asus B550 TUF Plus Gaming | 2TB Aorus Gen4 TM Warthog HOTAS | TrackIR 5 | Windows 10 Home x64 | My HOTAS Profiles
Jaybird64 Posted July 19, 2024 Author Posted July 19, 2024 Tnx. I'm new. I thought I was in bugs area
Slippa Posted July 19, 2024 Posted July 19, 2024 Welcome. and you’re not entirely wrong, you may well be in the bugs area, it’s all a WIP .
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