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Posted

Hey All,

 

As the title says I am just looking for some info. I would like to know what GPU USage you have during gaming in your heaviest of scenes or MP servers..

If you have a screenshot that will be fine but you just need to tell me what it was when you looked at the GPU Usage.. just gathering metadata on what normal gameplay usage could be..

 

For me I was getting like 52% GPU Usage according to windows performance monitor.. I could have sworn I seen it higher in the past?

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Posted

Not exactly the data you asked for, but a question:

When you say in the past...meaning before what?  I assume you mean it appears something changed, such that GPU usage is less now - is that right?  So do you know what was different when you remembered it being higher?

Just wondering if you can associate the change you're seeing with something else that also changed.

Free professional advice: Do not rely upon any advice concerning computers from anyone who uses the terms "beast" or "rocking" to refer to computer hardware.  Just...don't.  You've been warned.

While we're at it, people should stop using the term "uplift" to convey "increase".  This is a technical endeavor, we're not in church or at the movies - and it's science, not drama.

Posted (edited)

Well, yes I mean in the past I could of swore I was in the 95-99% range but that was a different GPU. I now have a 4070ti so maybe that is why I am so low.

But that is not the reason I ask. I am trying to get an overall baseline of what gaming rig playin DCS GPU Usage is at.. I am trying to determine the best settings for when I test my OC and such what a average GPU Usage can be..

I use OCCT and in the standard test I can select the GPU USage and was going to base my usage off of what was averaged out over as many users as I can get to let me know what their usage is..

 

I mean even if you dont fly DCS any game will do I am just trying to figure out what would be a good real world usage of the gpu can be.. thnx 😉

Edited by The_Nephilim

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Posted (edited)
51 minutes ago, The_Nephilim said:

Well, yes I mean in the past I could of swore I was in the 95-99% range but that was a different GPU. I know have a 4070ti so maybe that is why I am so low.

Yeah, I would imagine that's it.  I'd venture that your new GPU just isn't having to work as hard as your old one, because it's the same system otherwise, meaning the system will now be less capable of 'feeding' the more powerful GPU.  I've seen the same thing several times, when people went to much more powerful GPUs just to see the system wasn't capable of giving the GPU enough to do, so the usage drops.

(Of course, you can give the GPU more to do, like higher settings and/or resolution, but this doesn't always work in a 'linear' fashion, and of course there are limits).

More to the point of your question, I think in an ideal circumstance you want a GPU that is loaded well into the 90% range (assuming you can keep it cool enough at that load to prevent it dropping clock speed.  This means (to me) you're getting the GPU performance you actually paid for.

Unfortunately - in my opinion, of course - unless you're using some kind of standardized testing method, you have to generalize.  Some games are far better at using GPU's strengths than others, and some GPUs are disproportionately better at some games because of things like specific optimizations via drivers (as one example).

So, as generalization, I'd say GPU usage should ideally be up in the 90th percentile, ideally.

Again I do understand it's not exactly what you're asking for, but hopefully it helps.

In any case, good luck 🙂

Edited by kksnowbear

Free professional advice: Do not rely upon any advice concerning computers from anyone who uses the terms "beast" or "rocking" to refer to computer hardware.  Just...don't.  You've been warned.

While we're at it, people should stop using the term "uplift" to convey "increase".  This is a technical endeavor, we're not in church or at the movies - and it's science, not drama.

Posted
58 minutes ago, kksnowbear said:

Yeah, I would imagine that's it.  I'd venture that your new GPU just isn't having to work as hard as your old one, because it's the same system otherwise, meaning the system will now be less capable of 'feeding' the more powerful GPU.  I've seen the same thing several times, when people went to much more powerful GPUs just to see the system wasn't capable of giving the GPU enough to do, so the usage drops.

(Of course, you can give the GPU more to do, like higher settings and/or resolution, but this doesn't always work in a 'linear' fashion, and of course there are limits).

More to the point of your question, I think in an ideal circumstance you want a GPU that is loaded well into the 90% range (assuming you can keep it cool enough at that load to prevent it dropping clock speed.  This means (to me) you're getting the GPU performance you actually paid for.

Unfortunately - in my opinion, of course - unless you're using some kind of standardized testing method, you have to generalize.  Some games are far better at using GPU's strengths than others, and some GPUs are disproportionately better at some games because of things like specific optimizations via drivers (as one example).

So, as generalization, I'd say GPU usage should ideally be up in the 90th percentile, ideally.

Again I do understand it's not exactly what you're asking for, but hopefully it helps.

In any case, good luck 🙂

 

Hey Thnx for the info. so if I got a better cpu do you think the gpu usage would go up, differnt question that whta I am seeking just wondering now if the usage would increase with a better cpu?

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Posted
2 hours ago, The_Nephilim said:

so if I got a better cpu do you think the gpu usage would go up

Broadly and generally, yes...but that's the thing: Although I refer to 90% usage as ideal, whether/how much you actually get in any game is going to depend on more than just hardware.

I know, for example, that benchmarks like Fire Strike/Time Spy will use a GPU more than 90% during test runs.  This is in part because they're designed to load a GPU heavily.

At the same time, and as I believe we've all seen, typical game software doesn't really use a CPU to it's fullest potential.  One or two cores might get 50-60% busy while 6 or more sit there at single-digit utilization. Obviously this isn't because the CPU can't do more; it has plenty of overhead left at that rate.

So although I do believe a better CPU will help improve GPU usage in a system that's not optimally matched, I also think it's very true that the software is going to be a factor as well.

Of course, therein lies the rub:  You can throw hardware at improving game performance (within the limitation of your resources)...but there's no amount of hardware or money spent on it that will change some aspects of how well any given game actually uses the hardware.

Hopefully that makes sense.

Free professional advice: Do not rely upon any advice concerning computers from anyone who uses the terms "beast" or "rocking" to refer to computer hardware.  Just...don't.  You've been warned.

While we're at it, people should stop using the term "uplift" to convey "increase".  This is a technical endeavor, we're not in church or at the movies - and it's science, not drama.

Posted

yes it makes perfect sense.. thnx 🙂

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