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Thanks for the quick hotfix for the recent Quadviews visual bug.

While you're looking at this, can I bring your attention to the other visual bug that remains?

In certain lighting/weather conditions, the central FOV square has different shading/contrast compared to the rest of the screen, which makes it stand out, the square border is clearly distinguishable. This is visible with certain angles looking at the sun and in storm clouds, among other instances.

Would be great to have this sorted out also. Pimax Crystal here.

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