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Posted (edited)

BUG #1:  With the loss of the rudder, this aircraft goes into a flat spin and is unrecoverable.  In real aircraft, the loss of a rudder does not cause this.  The remaining portion of the vertical stabilizer will keep this from happening.  You may have to fly with a little roll until you can land safely.

BUG #2:  At idle, when it's dark outside, you can see the engine's firing order is incorrect.  Cylinders do not fire sequentially; there is a firing order that is not observed.  Currently you have cylinders 2, 4, 6, 8, 10, and 12 for example firing right after one another.  Same with 1, 3, 5, 7, 9, 11.  Once you rev up the engine this is not observed of course; only at idle (and dark outside).

Just a couple of things to keep it real.  That is after all what DCS is all about right.  Skewgear keep your nose and opinions out of this.  Thank you.

ChuckIV

Edited by ChuckIV

"Never in the field of human conflict was so much owed by so many to so few." Winston Churchill

 

SYSTEM:

Processor - Intel® Core i9-9900KF CPU @ 3.60GHz 3600MHz water-cooled

Installed memory (RAM) - 32.0 GB

64-bit Operating System, x64-based processor

Windows 10 & DCS on SSD

Video Card - water-cooled NVIDIA GeForce RTX 2080 Ti

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