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So basically I have 16 German aircraft, on mission start I want to randomly select 2 of those, that can blow up if they get less than 70% health.
So I'm making 8 triggers each for 2 and 2 of the 16 aircraft.

However I'm unsure how to do it, so not both aircraft explode if one of them get 70% health...

To me the way I've set it up here, it looks like if either of those aircraft hit 70% both of them will blow up?

random blow up1.jpg

random blow up2.jpg

i7 13700k @5.2ghz, GTX 5090 OC, 128Gig ram 4800mhz DDR5, M2 drive.

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