Xerno Posted April 27 Posted April 27 12 minutes ago, lefuneste01 said: did you get the option in reshade addon when you press "home" key ? Did you ensure your graphics settings are compliant with the ones of the first post ? Yes I manage to get the effects to work all except reducing haze
lefuneste01 Posted April 27 Author Posted April 27 2 hours ago, Xerno said: Yes I manage to get the effects to work all except reducing haze So it should be a graphic settings... Intel i5 10400K @4.8 GHz, 3080ti, 32 GB RAM, Varjo Areo. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste
Xerno Posted April 27 Posted April 27 18 minutes ago, lefuneste01 said: So it should be a graphic settings... Thank you. These settings break haze reduction. Flat shadows blur SSS SSAO Volumetric Lights 1
DerBayer Posted May 8 Posted May 8 Hello, do the NVG settings also work in 2D or are they only for VR? I don´t get them to work (2D). Thank you.
lefuneste01 Posted May 8 Author Posted May 8 6 hours ago, DerBayer said: Hello, do the NVG settings also work in 2D or are they only for VR? I don´t get them to work (2D). Thank you. NVG settings are only working in VR, different shaders are used for 2D... 1 Intel i5 10400K @4.8 GHz, 3080ti, 32 GB RAM, Varjo Areo. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste
lefuneste01 Posted May 15 Author Posted May 15 2025/05/15 for DCS version 2.9.15.9599.1 => version 9.0 rework to try to make the mod less sensitive to DCS settings : all MSAA are handled, haze control should work for any option. But you need now to specify in GUI which MSAA option you are using (if you are). SMAA modified technique removed, as they are not wroking in all cases Thanks for testing and reporting which options are still breaking some mod features... Feature like color, sharpen, deband... may still be sensitive, as they are relying on a PS shader, but at the opposite I hope Reshade technique usage will be more robust. 1 Intel i5 10400K @4.8 GHz, 3080ti, 32 GB RAM, Varjo Areo. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste
GPatricks Posted May 15 Posted May 15 39 minutes ago, lefuneste01 said: 2025/05/15 for DCS version 2.9.15.9599.1 => version 9.0 rework to try to make the mod less sensitive to DCS settings : all MSAA are handled, haze control should work for any option. But you need now to specify in GUI which MSAA option you are using (if you are). SMAA modified technique removed, as they are not working in all cases Thanks for testing and reporting which options are still breaking some mod features... Feature like color, sharpen, deband... may still be sensitive, as they are relying on a PS shader, but at the opposite I hope Reshade technique usage will be more robust. Thank you @lefuneste01, I got the file from DCS link but in checking the GitHub link it pointed to 8.0... GIGABYTE X870E AORUS Elite WIFI7, Thermaltake 1200w PS \AMD Ryzen 7 9800X3D - Corsair iCue Titan Liquid CPU cooler \ 64GB G.Skill Z5 DDR5 \ SBlasterX G6 \ 4TB NvMe M.2 Boot Drive \ Zotac GeForce RTX 4090 Trinity 24GB - Nvidia 576.52 drivers \ 3 Samsung LC32G53TQWUXEN 32" 7680x1440 at 144Hz Gsync \ Win11 Pro Ver. 24H2 - Build 26100.3915 \ TIR 5 \ Warthog HOTAS with VirPil stick base \ MFG V3 Pedals \ TM MFDs on 2 8" Lilliputs \ Simgears ICP \ Varjo XR-3 VR
lefuneste01 Posted May 15 Author Posted May 15 7 hours ago, GPatricks said: Thank you @lefuneste01, I got the file from DCS link but in checking the GitHub link it pointed to 8.0... I forgot updating the github part. Thanks for the notice. 1 Intel i5 10400K @4.8 GHz, 3080ti, 32 GB RAM, Varjo Areo. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste
lefuneste01 Posted May 16 Author Posted May 16 10 hours ago, lefuneste01 said: I forgot updating the github part. Thanks for the notice. Fixed, github link OK in first post. 1 Intel i5 10400K @4.8 GHz, 3080ti, 32 GB RAM, Varjo Areo. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste
lefuneste01 Posted Monday at 05:50 AM Author Posted Monday at 05:50 AM 2025/05/18 for DCS version 2.9.15.9599.1 => version 9.1 label masking working with upscaling (downsampling) option (DLSS, FSR, NIS). By the way, the resolution computed by the game can be really low with these options. You win fps but you loose details... Intel i5 10400K @4.8 GHz, 3080ti, 32 GB RAM, Varjo Areo. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste
lefuneste01 Posted yesterday at 08:00 AM Author Posted yesterday at 08:00 AM I released the version 9.2. I had to introduce down/supersampling factor management in GUI, as automatic detection is creating issue with Openkneeboard. It's a bit painful, you had to use the mask display, but it is needed only for label masking and "native" mod features for color change, deband,... 2 Intel i5 10400K @4.8 GHz, 3080ti, 32 GB RAM, Varjo Areo. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste
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