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Quest Pro & QuadView - not working


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Posted

Recently, after encountering a few bugs with Quadview (jittering), I noticed that I no longer see Quadview in DCS. I mean, I don't see the edges of the view that indicate Quadview is working. I followed all the instructions in the manual/wiki from Meta Quest Pro · mbucchia

Any idea how to fix it or how to diagnose where the problem could be?

  • ED Team
Posted

Hi, quad views are working please ensure you have updated to the latest DCS version. 

In a future update we will also have a box ticked in the vr tab in DCS when quadviews and eye trackng is active and detected. 

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Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal

Posted (edited)

Try inspecting your log file:

https://github.com/mbucchia/Quad-Views-Foveated/wiki/Troubleshooting

10 hours ago, lens said:

I don't see the edges of the view that indicate Quadview is working

The whole idea of foveated rendering with eye tracking is that you shouldn't notice it. So maybe you're not having any issues and everything is actually working as expected.

You can also use some of the advanced debugging options to really confirm:

https://github.com/mbucchia/Quad-Views-Foveated/wiki/Advanced-Configuration#options-for-advanced-debugging

Edited by mbucchia

I wasn't banned, but this account is mostly inactive and not monitored.

Posted

I highly recommend playing around w/ the config file.  You can adjust the size of the view, its fidelity, etc..  Maybe give yourself an extra few frames!

Posted

Debugging mode helps. I had a 0.75 setting perifeall view so that's was very high that I did not see it. Thanks!

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