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Angels of the Levant: Sinai [Helicopter Rescue Sandbox] - Single and Multiplayer


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Posted (edited)

Angels of the Levant: Sinai ("Angels" mission series)
Helicopter Rescue Sandbox 
 
Version 20250502

Download: Here (ED User Files)

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You are an "Angel", a member of the Levant's elite Air Rescue organization. Your task is to evacuate injured people from all over Tel Aviv, Port Said, and Cairo and deliver them to Hospitals in the area. 

Since these are metropolitan areas, and accidents happen, there will always be more people requiring your assistance than you can provide - so bring a friend or two if you can: this mission is fully multiplayer capable, and keeps track of your accomplishments, even between mission restarts. 

There are multiple slots available (hot and cold) for Hueys, Hips, Gazelles, Kiowas, Chinooks and Hinds, allowing for more than 20 pilots simultaneously -- per city. 

[There's also one slot each for the Apache and Black Shark per city, but those helicopters can't perform SAR]

You perform SARs by flying towards the evacuee (they all have locator devices for your ADF). Pearly Gates, your Command Authority can vector you towards your target. Once you get within 1km, help on the ground marks the spot with smoke, and you'll be guided by your chief for the last 100m.

Land close enough to pick up the evacuee. If landing is not possible (too densely populated, roof-top rescues, open water, steep inclines or inaccessible ground or forest), you can winch-rescue by hovering within range and altitude for some 20 seconds. 

Once the evacuee is confirmed on board, you then transfer them to the closest Hospital for triage. Which hospital you choose is your decision. All hospitals are marked with red smoke for easy identification, and Pearly Gates can vector you to the closest hospital on request.

At all times please be mindful of other traffic, both fixed-wing, rotor wing, and - of course - other Angels. Be mindful when entering controlled airspace - although you have priority clearance, try to avoid those congested areas.

Difficulty:
The difficulty level of this mission is a marked step up from "Angels of Caucasus": metropolitan areas often require very precise control of your helicopter, and big helicopters like the Hip may not fit into the claustrophobic warrens where some of your evacuees wait for your help. Use winch-rescue procedures in those cases. That being said, this map offers different levels of challenges:

Port Said
A breathtaking vista, the Suez Canal, and a warren of streets that positively ooze History. Start earning your Angel's wings here, as most streets are wide, and the Hospital's landing platform can be easily accessed from all sides. If you manage to not be distracted by the sheer beauty surrounding you, Port Said will be fantastic experience 
 
Tel Aviv
Renown for its waterfront, and notorious for their citizen's driving habits, this sprawling city offers a comfortable mid-level of difficulty.

Cairo
This metropolis with its majestic and historic ancestry also rules supremely when it comes to difficulty. Try Port Said and Tel Aviv first, and only attempt the Pharaoh's Metropolis after you have successfully reached "Guardian Angel" rank lest you become discouraged. 

Other notes:
This mission is completely non-violent
If run on a server, this mission auto-restarts every 8 hours. It's an endless SAR sandbox mission 
This mission can persist all your accomplishments (landings, time, rescues) per airframe if you have persistence enabled (this requires that your DCS is 'de-sanitized').
When accomplishments are saved, they are shared across all Angels missions ("Syria", "Caucasus" and "Sinai")  
When run on a server, install 'stopGap GUI' on the server to allow static scenery to occupy open player slots.

Acknowledgements
•    PearlyGates and other voice acting by ElevenLabs
•    Created with DML
•    Uses StopGap

Edited by cfrag
  • Like 2
Posted (edited)
14 minutes ago, Hotdognz said:

have your other missions been fixed yet that broke a couple of updates ago.

Most have received a fix and update, still working on some.

Edited by cfrag
  • Like 1
  • 1 month later...
Posted

Update 20241010 - code hardening, better hospital names 

- some better csarFX
- better (more exact) scribe 
- code hardening
- better hospital names 

Enjoy,

-ch

 

  • 6 months later...
Posted

Version 20250502 - DCS Bug fixes, minor cosmetic updates 

This update works around a show-stopping bug introduced with the past DCS release.

And, whatever you do,

DO NOT USE DCS' "SAVE MISSION" FEATURE. THAT WILL FUBAR THIS MISSION.


Changes in Detail:

- hardening against many show-stopping DCS bugs
- small optical enhancements
 

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