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Posted (edited)

Videos:
Rotorheads: https://youtu.be/BR1pnwREApQ
4YA: https://youtu.be/zav10ci-baM

Tracks:
Rotorheads:  SYRIA_TPE_v1_RUN1-20240817-061423.trk
4YA (a lot shorter): 4YA_SYR_PVE2_DS_V2.58[01_MAR_SCT]-20240817-065408.trk
4YA, but singleplayer (no bug): 4ya singleplayer.trk

Logs: dcs.log dcs.log.old dcs.log

Notes: Only 1000hz seems to be affected. Moving mouse while interacting with cockpit elements prevent the bug from happening. Very slow movements prevent the bug from happening. Unable to reproduce on singleplayer. The issue is a lot worse when recording with a x264 cpu encoder instead of NVIDIA HEVC.

 

Edited by zbysiek
Posted (edited)

Additional notes: Inconsistent results after alt tabbing (it always stutters, but sometimes it's less severe). Less performance impact with freetrack protocol instead of TrackIR selected in opentrack. Even less performance impact with opentrack closed completely. Also present in the main menu when the game is in fullscreen at random (XD). Game gets frozen completly in single threading.

Edited by zbysiek
  • zbysiek changed the title to Multiplayer only: "High" mouse polling rate (>999) causes fps drops and stuttering when moving mouse inside cockpit.
  • 1 month later...
Posted

Mostly fixed with todays update, it can still be triggered if you move your mouse really fast over cockpit elements like switches and knobs.

  • 4 weeks later...
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