Martyr Posted August 20, 2024 Posted August 20, 2024 Hi. In the 3rd mission of The Final Hour campaign (DCS\Mods\aircraft\F14\Missions\Campaigns\The Final Hour\F-14A_Southern Beeches_03.miz) and also in the quick start mission (DCS\Mods\aircraft\F14\Missions\QuickStart\F-14A_IA_Falklands_Southern Beeches_03.miz) there is a problem. According to the mission logic, one of the 4 groups of MiG-21s can randomly appear at the beginning of the mission. The problem is the Bogey3 group is set too high speed on the route (600 knots). This causes the AI to use afterburner on the entire route and rapidly consumes fuel and RTB between the 9th and 10th waypoint (without passing all 44 planned waypoints). Such a mission becomes unplayable in this case. I think it would be good to reduce the speed of the Bogey3 group on the whole route around 430 knots (as well as other Bogeyes). Then the mission will become playable, as the migs will not return to the airfield too early. Can you fix it? Спойлер I'm not sure if you need a track in that case. However, it is large due to the presence of media files in the mission. So I have had to trim it by removing the pictures and sounds. Here it is: the-final-hour-m3-bug1.trk Настоящий летчик-испытатель должен свободно летать на всем, что только может летать, и с некоторым трудом на том, что, вообще говоря, летать не может.
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