MrEpic3 Posted August 26, 2024 Posted August 26, 2024 (edited) Hello pilots I came here as my last option i bought for two weeks a quest 3 headset and o have big problems in dcs … I manage to make run smooth at 70 -+ fps but the quality of image is not so satisfying like someone put grease on my lens …I tried tutorials..Reddit post but absolutely nothing …I use for conection cable link and VD but in both cases same result . Is normal for quest 3 to have this image quality? I sm asking to know not struggle anymore..last two weeks it was a nightmare..after 3-4 hours every day trying to find to sweat spot . I try it also with : open xr tool kit , oculus debug tool, dllstweak ( just a little bit last night ) i tried all the settings possible but nothing… my specs are : Rayzen 7 5800x3d.. Asus dual rtx4070 OC .. 64Gb ram..ssd… and I am not a pc expert …can someone help me out please? Thank you !! Edited August 26, 2024 by MrEpic3
Migo Posted August 26, 2024 Posted August 26, 2024 Hey, I am also using the Quest 3 and had it running on an rtx 4070 ti with satisfying quaity for quite some time. Maybe, as a first step, you could make a screenshot of your DCS graphics and VR settings and post them here, so we can get a better picture.
Qcumber Posted August 26, 2024 Posted August 26, 2024 25 minutes ago, MrEpic3 said: Hello pilots I came here as my last option i bought for two weeks a quest 3 headset and o have big problems in dcs … I manage to make run smooth at 70 -+ fps but the quality of image is not so satisfying like someone put grease on my lens …I tried tutorials..Reddit post but absolutely nothing …I use for conection cable link and VD but in both cases same result . Is normal for quest 3 to have this image quality? I sm asking to know not struggle anymore..last two weeks it was a nightmare..after 3-4 hours every day trying to find to sweat spot . I try it also with : open xr tool kit , oculus debug tool, dllstweak ( just a little bit last night ) i tried all the settings possible but nothing… my specs are : Rayzen 7 5800x3d.. Asus dual rtx4070 OC .. 64Gb ram..ssd… and I am not a pc expert …can someone help me out please? Thank you !! I have the same spec PC as you and used to run a Pico 4 using virtual desktop. I now have a Quest Pro. My advice would be to first keep your set up as simple as possible. Use meta cable link and push the resolution slider far to the right max resolution. Don't use anything else at this stage. Set most DCS settings to medium and see what the quality and performance are like. Don't use any AA yet either. I think you will get about 72 fps high up but will need to use ASW when near the ground. If the quality still looks poor then use Oculus Debug Tool or Oculus Tray Tool to supersample in stages, starting at 1.1. each increment will reduce performance. This is where you can try to get the balance between quality and performance. I would suggest using QVFR in fixed mode for a big performance boost. 9800x3d; rtx5080 FE; 64Gb RAM 6000MHz; 2Tb NVME; Quest Pro (previous rift s and Pico 4).
MrEpic3 Posted August 26, 2024 Author Posted August 26, 2024 9 minutes ago, Migo said: Hey, I am also using the Quest 3 and had it running on an rtx 4070 ti with satisfying quaity for quite some time. Maybe, as a first step, you could make a screenshot of your DCS graphics and VR settings and post them here, so we can get a better picture. After work I will do screenshots on every setting 8 minutes ago, Qcumber said: I have the same spec PC as you and used to run a Pico 4 using virtual desktop. I now have a Quest Pro. My advice would be to first keep your set up as simple as possible. Use meta cable link and push the resolution slider far to the right max resolution. Don't use anything else at this stage. Set most DCS settings to medium and see what the quality and performance are like. Don't use any AA yet either. I think you will get about 72 fps high up but will need to use ASW when near the ground. If the quality still looks poor then use Oculus Debug Tool or Oculus Tray Tool to supersample in stages, starting at 1.1. each increment will reduce performance. This is where you can try to get the balance between quality and performance. I would suggest using QVFR in fixed mode for a big performance boost. Without dlls the quality of image is much better but I got small freezes..is not smooth anymore..the adjustment on oculus app is maximum right at 72 hrz ..pd in game is at 1 ..open xr tool I have only turbo mode on
MrEpic3 Posted August 26, 2024 Author Posted August 26, 2024 I forgot to mention : I installed dcs on steam and the quality it was much better then stand alone version..I can read the mfd on su-33 the gauges was clear and readable the same and the writing on knobs
Qcumber Posted August 26, 2024 Posted August 26, 2024 1 hour ago, MrEpic3 said: I forgot to mention : I installed dcs on steam and the quality it was much better then stand alone version..I can read the mfd on su-33 the gauges was clear and readable the same and the writing on knobs That's probably because your resolution setting is higher through steam. For a real comparison you need to make sure that the output resolutions are the same. 9800x3d; rtx5080 FE; 64Gb RAM 6000MHz; 2Tb NVME; Quest Pro (previous rift s and Pico 4).
MrEpic3 Posted August 26, 2024 Author Posted August 26, 2024 49 minutes ago, Qcumber said: That's probably because your resolution setting is higher through steam. For a real comparison you need to make sure that the output resolutions are the same. First noob question : how I know that the output resolutions are the same ?
Qcumber Posted August 26, 2024 Posted August 26, 2024 (edited) 3 hours ago, MrEpic3 said: First noob question : how I know that the output resolutions are the same ? Good point. There are a couple of ways of working this out. The first manually. Check what the resolution slider is set to in meta link software. It looks like the image below Make sure the slider is set to the right so 1.5 resolution for a total of 2704x2896. VD godlike is 3072x3216 so you need additional supersampling with meta. You can do this using oculus debug tool (ODT) or oculus tray tool (OTT; Google them for instructions). If you multiply the resolution by about 1.15 you will end up with Godlike. With my Quest Pro I use quad view foveated rendering (QVFR) to SS rather than ODT. I set the centre resolution to about 1.5 which gives me the equivalent of about 4000x4000 pixels but only over an area of 0.3x0.3 of the screens. The periphery is set to 0.4 so about 1150x1150 pixels for the whole frame. Setting the centre to high supersampling negates the need for any antialiasing (at least it works that way for me). PS: Don't use 90Hz. Stick to 72. I borrowed the image as I am not at my computer. Edited August 26, 2024 by Qcumber 9800x3d; rtx5080 FE; 64Gb RAM 6000MHz; 2Tb NVME; Quest Pro (previous rift s and Pico 4).
slughead Posted August 26, 2024 Posted August 26, 2024 The dcs.log file will show the DCS rendering resolution. Look for something like this: Line 1115: 2024-08-26 17:25:31.915 INFO DX11BACKEND (22648): DX11Renderer initialization (w:1920 h:1200 fullscrn:0 vsync:0 adapter:0 monitor:0 shaderErrors:1) Or this if you are using DLSS: 2024-08-26 17:29:43.161 INFO DX11BACKEND (8696): DLSS successfully initialized, 1280x800 -> 1920x1200 Slugmouse: a finger-mounted mouse button emulator for hand-tracked VR cockpit clicking. Available now! Slugmouse Demonstration Video
MrEpic3 Posted August 26, 2024 Author Posted August 26, 2024 I manage to make some photos about all my settings ..i sweet that on the phone and my monitor is looking amaizing but on the headset diferent story In game screenshot Thank you again for your time and for helping me out !!!
Qcumber Posted August 26, 2024 Posted August 26, 2024 6 minutes ago, MrEpic3 said: I manage to make some photos about all my settings ..i sweet that on the phone and my monitor is looking amaizing but on the headset diferent story In game screenshot Thank you again for your time and for helping me out !!! OK. You have VD set to Ultra. Try Godlike. Make sure bitrate is set to automatic as it can lead to stuttering if it's higher than your router/setup can manage. Don't limit the frame rate in OXRTK. In fact for now don't use OXRTK at all. It still has some uses but not many and will just make for more complications. There are no magic settings with NVIDIA control panel. Start with everything at default for now. In VD your game latency is a bit high. Aim for something below 10. You haven't shown your DCS settings. 9800x3d; rtx5080 FE; 64Gb RAM 6000MHz; 2Tb NVME; Quest Pro (previous rift s and Pico 4).
Maddaawg Posted August 26, 2024 Posted August 26, 2024 (edited) 56 minutes ago, Qcumber said: Make sure the slider is set to the right so 1.5 resolution for a total of 2704x2896 At 72hz it will be a PD of 1.3 as in my screen grab and resolution of 5408x2912. From there I recommend your first try is to use the VR preset and no other tools or changes. Then work upward in your settings. I use VD with a dedicated 6e router, and I will post my settings for you when I launch that PC. My GPU is less capable so you should be able to get at least similar results. Make sure you're running from an SSD or better yet an NVME drive. Kill everything else running that you can. I use Process Lasso to prioritize DCS and Quick CPU for the processor. Mines Intel, so I have to eliminate CPU parking, and I am not sure for AMD. But QuickCPU will let you max your CPU. Process Lasso will let you use a few cores just for DCS and then the rest of the processes can go to the other cores. You can also set the affinity of DCS to high. You're likely CPU bound with that GPU, so helping out your CPU is a good idea. EDIT: As I posted I see you posted your settings. You can use either Meta Link or VD, not both at the same time. The cable does nothing except charge your headset at a slower rate than you use it. I use a battery headset just for that reason. Follow Qcumber's recommedations on Godlike and bandwidth. The VD settings affects how VD looks while streaming is what affects you headset. You have that at 90hz, I recommend you set that for 72hz Edited August 26, 2024 by Maddaawg Meta Quest 3, Intel i9-10900K, EVGA 3080Ti FTW3, Corsair 64GB DDR4 3200, ASUS ROG Strix z-490-E Gaming, Samsung 990 Pro 2TB M2 NVME Windows 11 Drive, Samsung 970 EVO Plus 2TB M2 NVME Game Drive
Qcumber Posted August 26, 2024 Posted August 26, 2024 2 minutes ago, Maddaawg said: At 72hz it will be a PD of 1.3 as in my screen grab and resolution of 5408x2912. Good point. Should be 1.3 but the final resolution is the same. 9800x3d; rtx5080 FE; 64Gb RAM 6000MHz; 2Tb NVME; Quest Pro (previous rift s and Pico 4).
MrEpic3 Posted August 26, 2024 Author Posted August 26, 2024 In game settings 11 minutes ago, Qcumber said: OK. You have VD set to Ultra. Try Godlike. Make sure bitrate is set to automatic as it can lead to stuttering if it's higher than your router/setup can manage. Don't limit the frame rate in OXRTK. In fact for now don't use OXRTK at all. It still has some uses but not many and will just make for more complications. There are no magic settings with NVIDIA control panel. Start with everything at default for now. In VD your game latency is a bit high. Aim for something below 10. You haven't shown your DCS settings. It is my standard router ..but I have also a cable link that i test the connection and is good 1
Maddaawg Posted August 26, 2024 Posted August 26, 2024 (edited) 15 minutes ago, MrEpic3 said: It is my standard router ..but I have also a cable link that i test the connection and is good VD doesn't work with a cable. You have to chose either Meta Link with or without a cable OR VD which is wireless only. Also, your not trying to compare your 2D monitor to VR are you? You will give up clarity in VR and gain realism. Edited August 26, 2024 by Maddaawg Meta Quest 3, Intel i9-10900K, EVGA 3080Ti FTW3, Corsair 64GB DDR4 3200, ASUS ROG Strix z-490-E Gaming, Samsung 990 Pro 2TB M2 NVME Windows 11 Drive, Samsung 970 EVO Plus 2TB M2 NVME Game Drive
MrEpic3 Posted August 26, 2024 Author Posted August 26, 2024 8 minutes ago, Maddaawg said: VD doesn't work with a cable. You have to chose either Meta Link with or without a cable OR VD which is wireless only. This I know …I use more VD ..is more nice then Meta Link white void 28 minutes ago, Qcumber said: OK. You have VD set to Ultra. Try Godlike. Make sure bitrate is set to automatic as it can lead to stuttering if it's higher than your router/setup can manage. Don't limit the frame rate in OXRTK. In fact for now don't use OXRTK at all. It still has some uses but not many and will just make for more complications. There are no magic settings with NVIDIA control panel. Start with everything at default for now. In VD your game latency is a bit high. Aim for something below 10. You haven't shown your DCS settings. I did and I have 40 +- fps plus small freezing especially when I move my head ..but imagine quality is nice really nice 1
Qcumber Posted August 26, 2024 Posted August 26, 2024 1 hour ago, Maddaawg said: your not trying to compare your 2D monitor to VR are you? You will give up clarity in VR and gain realism. I can get pretty clear cockpit visuals with VR. Not 4k but pretty crisp. The acid test is lean forward. The cockpit should match flat screen at close range. 9800x3d; rtx5080 FE; 64Gb RAM 6000MHz; 2Tb NVME; Quest Pro (previous rift s and Pico 4).
MrEpic3 Posted August 26, 2024 Author Posted August 26, 2024 I did some test and my sweet spot is oculus link ( no air link ) in oculus app 72 hz and render resolution at maximum and In game PD at 1 and sharpening at 1 without dlls or dlla and the game is looking amazing to honest ..but I have very very small stuttering like micro ones ..when try to spot the bandit with hmcs …and when is passing next to is ghosting a little bit 1
Qcumber Posted August 26, 2024 Posted August 26, 2024 7 minutes ago, MrEpic3 said: I did some test and my sweet spot is oculus link ( no air link ) in oculus app 72 hz and render resolution at maximum and In game PD at 1 and sharpening at 1 without dlls or dlla and the game is looking amazing to honest ..but I have very very small stuttering like micro ones ..when try to spot the bandit with hmcs …and when is passing next to is ghosting a little bit Just fly for a while and enjoy the experience. Then you can tweak things a bit more once you get a better feel for things. 9800x3d; rtx5080 FE; 64Gb RAM 6000MHz; 2Tb NVME; Quest Pro (previous rift s and Pico 4).
MrEpic3 Posted August 26, 2024 Author Posted August 26, 2024 19 minutes ago, Qcumber said: Just fly for a while and enjoy the experience. Then you can tweak things a bit more once you get a better feel for things. I will fly it few days and I will come back with the results ! Finally after two weeks I manage to enjoy a little bit this beautiful game ! Thank you 1
MrEpic3 Posted August 28, 2024 Author Posted August 28, 2024 Hello!! After two day of testing ( 3-4 hours in evning) in oculus app i set it at 72 hz at 1.3 maximum..in game pd at 1 with texture at high terrain at high sharpening at 1 no dlla or dlls ..open xr nothing selected and the graphics is looking really really nice I can read the mfd without zoom in but when I move my head in dogfight specially and try to lock the bandit with HMCS i got stuttering sometimes big sometimes small one ..and when I look completely on my six ( back ) and a little bit up the image is like a broken mirror like a lot of water on my lens . Is this normal for dcs in vr ? Or it is a way that I can fix it …? Cheers And I have this problem only In dcs
Maddaawg Posted August 29, 2024 Posted August 29, 2024 16 hours ago, MrEpic3 said: Hello!! After two day of testing ( 3-4 hours in evning) in oculus app i set it at 72 hz at 1.3 maximum..in game pd at 1 with texture at high terrain at high sharpening at 1 no dlla or dlls ..open xr nothing selected and the graphics is looking really really nice I can read the mfd without zoom in but when I move my head in dogfight specially and try to lock the bandit with HMCS i got stuttering sometimes big sometimes small one ..and when I look completely on my six ( back ) and a little bit up the image is like a broken mirror like a lot of water on my lens . Is this normal for dcs in vr ? Or it is a way that I can fix it …? Cheers And I have this problem only In dcs No it shouldn't, and I too have been having this issue for a couple of days. Mine occurs right after using F10 but not evey time but eventually in a mission the more I use it the more likely it is to happen. I've been searching for this on the forums and there was a reported bug with F10 last year with the same description. That was thought to be a VRAM issue. Most seem to report it on just a couple maps one of which is Syria where it is occurring to me on a mission I created with minimal assets launching from the SC. When I run without using F10, I have no problems. I intended to add some more ac to the carrier and not use F10 to see what happens. Mine usually locks up after it begins leaving F10 and looking around, the more I look the worse it gets. Water in the lens is a good analogy. Meta Quest 3, Intel i9-10900K, EVGA 3080Ti FTW3, Corsair 64GB DDR4 3200, ASUS ROG Strix z-490-E Gaming, Samsung 990 Pro 2TB M2 NVME Windows 11 Drive, Samsung 970 EVO Plus 2TB M2 NVME Game Drive
Qcumber Posted August 29, 2024 Posted August 29, 2024 20 hours ago, MrEpic3 said: Hello!! After two day of testing ( 3-4 hours in evning) in oculus app i set it at 72 hz at 1.3 maximum..in game pd at 1 with texture at high terrain at high sharpening at 1 no dlla or dlls ..open xr nothing selected and the graphics is looking really really nice I can read the mfd without zoom in but when I move my head in dogfight specially and try to lock the bandit with HMCS i got stuttering sometimes big sometimes small one ..and when I look completely on my six ( back ) and a little bit up the image is like a broken mirror like a lot of water on my lens . Is this normal for dcs in vr ? Or it is a way that I can fix it …? Cheers And I have this problem only In dcs I would advise posting your log file in a new thread in VR bugs. Then DCS devs can review it. 9800x3d; rtx5080 FE; 64Gb RAM 6000MHz; 2Tb NVME; Quest Pro (previous rift s and Pico 4).
MrEpic3 Posted September 4, 2024 Author Posted September 4, 2024 Hello pilots !!! I manage to fix my strutting problems in vr …. I will put a link from a YouTube video . I hope it will help also others !!!! I am able to play now on croudy multiplayer servers without strutting..the only thing that I wil want to improve it is the view in distance..sometimes the edges of cloud’s or terrain..they having like a withe line
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