Oban Posted August 28, 2024 Posted August 28, 2024 Looking for some help (3ds Max) Tank track animation, I have followed Markindel's video, making tracks look animated by offestting the texture coordinates. His are offset using U coordinates, but that makes mine go in a different direction If I offset, the V coordinates, then it looks like his. I've then tried to use the Graph editor, and using the arg 15 (floating) for the track, as per DCS , but when I export, there's no arg showing up in the exported version. Does anyone have a very simple easy to follow workflow for track animation please? AMD Ryzen 9 7845HX with Radeon Graphics 3.00 GHz 32 GB RAM 2 TB SSD RTX 4070 8GB Windows 11 64 bit
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