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Looking for some help (3ds Max)

Tank track animation, I have followed Markindel's video, making tracks look animated by offestting the texture coordinates.

His are offset using U coordinates, but that makes mine go in a different direction

If I offset, the V coordinates, then it looks like his.

I've then tried to use the Graph editor, and using the arg 15 (floating) for the track, as per DCS , but when I export, there's no arg showing up in the exported version.

Does anyone have a very simple easy to follow workflow for track animation please?

AMD Ryzen 9 7845HX with Radeon Graphics           3.00 GHz

32 GB RAM

2 TB SSD

RTX 4070 8GB

Windows 11 64 bit

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