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Civilian personnel and population
Oban replied to NightFlier's topic in Static/AI Mods for DCS World
If you had randon generated AI's like the traffic, you are more than likely to take an FPS hit -
Has the rotation of the rotors been fixed ? Last version I was using had the trailing edge of the blade as the leading edge, if that makes sense ?
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ADMIRAL189'S CORNER - INCOMING SHIP MODELS
Oban replied to Admiral189's topic in Static/AI Mods for DCS World
Does anyone have the Fearless/Intrepid link? -
So I thought I'd try out hand tracking with the leap motion thing that attaches to the VR headset, and I'm unsure how to link it all. Doesa anyone have a similar set up? I use the PICO 4 in wifi mode, and link the Leap motion to the headset, but when I start VR, I can never see it, and it says device not connected. If I use the USB c cable to connect the Pico 4, then there's no link to the headset ( I use to recharge batter during use) Is there an simpletons guide anywhere out there ?
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Military Assets for DCS by Currenthill
Oban replied to currenthill's topic in Static/AI Mods for DCS World
Yeah I was using the normal Ka-52, she's fine with the missiles, I wonder if I have a conflicting module ? UPDATE: Seems the old Ka52 Alligator from Hawkeye was causing a confliction, gun's a poppin now ! -
Military Assets for DCS by Currenthill
Oban replied to currenthill's topic in Static/AI Mods for DCS World
Clean loadout, only cannons? Mine flew around, sort of erratic, maybe the mission profile wasn't correct. I will try again -
Military Assets for DCS by Currenthill
Oban replied to currenthill's topic in Static/AI Mods for DCS World
Has anyone been able to get either of the Alligators (Ka52's) to use their cannons only ? I thought ED enabled the code that allowed AI Helo's to use their turret mounted cannons ? -
Military Assets for DCS by Currenthill
Oban replied to currenthill's topic in Static/AI Mods for DCS World
you have to give the AI a designated target, and I believe they also need to be equipped with a designator too ? -
Military Assets for DCS by Currenthill
Oban replied to currenthill's topic in Static/AI Mods for DCS World
There is but it's low(is) poly and no cockpit https://www.turbosquid.com/3d-models/aerospace-hs-125-dominie-3d-model/522910 -
Looks like the normals, as well as the UVW mapping is messed up
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Yeah, I pretty much visited all US FOB's and Airbases during my 18 years there. I think the Northern part of Iraq is the most interesting, it's greener, and obviously before the Kurds shot themselves in the foot, by holding a referendum for Independence a couple of years back, they were 10 years ahead of the rest of Iraq.
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Heliports, same as Marez (Mosul) There's currently plans to bring Q-West back online as fully functioning airbase, with ATC etc, I used to work for an Iraq PSC and we took clients there to do the feasability study back in 2021/2022.
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You're still not providing much info for people to help. What aircraft are you trying to use on a carrier?
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places like this https://3dexport.com/3d-models/aircraft https://www.cgtrader.com/3d-models/watercraft?sort_by=newest https://www.turbosquid.com/3d-model/tank
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Lots of Naval aviation was used in Afghanistan during the War on Terror, my point was that ED are making a map of Afghanistan, when it's landlocked, and unless they encompass Pakistan, then there's going to be no carrier operations available on that map either.