Rolds Posted August 31, 2024 Posted August 31, 2024 I need the ability to reduce the engagement radius for ground units against all types of enemy units. A similar feature already seems to exist for radar guided SAMs. Currently ground units always engage at maximum range. This: - Exacerbates the problem of the ground units unrealistic ability to detect enemy units through trees, buildings, etc. - Ground units often engage at maximum range and use of all their ammo on low % shots - This could be the easiest way to re balance infantry shooting at helicopters with assault rifles, they currently do this at 1600 feet, I would much prefer being able to lower this to about 700 feet so that they still will shoot but will only do so if the target is much closer. There are many problems with DCS ground units and no easy fixes to many of these problems, but giving mission editors the ability to reduce engagement distances seems like a simple thing to implement given similar options already exist, and would help in many situations. 2
Wroblowaty Posted September 2, 2024 Posted September 2, 2024 (edited) Possible solution might be: 1. Set units ROE to weapons hold 2. Create trigger zone with desired radius attached to that unit 3. Add trigger to change ROE to weapons free when part of enemy coalition is within this zone It is cumbersome and more of a walk-around solution working till first engagement, but still you might find it useful. A robust SAM-like option to determine engagement distance would be nice for sure. Edited September 2, 2024 by Wroblowaty
Rolds Posted September 3, 2024 Author Posted September 3, 2024 I know this works, the problems are it is more labor intensive and flipping the unit to weapons free puts it back to the state where it will engage any target within its maximum range which is not what I am looking for.
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