Jump to content

What will the corrected, complete and to latest terrain engine spec version look like?


Recommended Posts

Posted

As title and following from the discussions on the subject of how the released section is currently in terms of quality, I would like ask that instead, is there any way that ED can show us what we can expect once its all completed and fully utilising all the new tech? Will there for example still be low and high detail areas, where will these be if so, etc etc. And have you thought about giving us a roadmap - even if its only approximate. 

 

Thanks! 

  • Like 4
  • Thanks 1

System specs: PC1 :Scan 3XS Ryzen 5900X, 64GB Corsair veng DDR4 3600, EVGA GTX 3090 Win 10, Quest Pro, Samsung Odyssey G9 Neo monitor.

CVW-17 Profile Background VFA-34.png

  • 4 weeks later...
Posted
On 9/8/2024 at 2:01 PM, markturner1960 said:

(...) is there any way that ED can show us what we can expect once its all completed and fully utilising all the new tech? (...)  have you thought about giving us a roadmap (...)

 

I think this will never happen. ED is not keen on giving away any sort of showcases and roadmaps as this would mean giving us ammunition to shoot our expectations guns. 

Instead look forward to the news when there are any to share and remember one golden rule that is applicable to the entire DCS World product - everything is subject to change

As for the Afghan terrain itself it was already mentioned that, first, they will complete the terrain and then revisit it's parts to see what can be pushed more towards quality. there will always be low and high(er) quality sections for the terrain.

  • Like 2

Intel Ultra 9 285K :: ROG STRIX Z890-A GAMING WIFI :: Kingston Fury 64GB ::  MSI RTX 4080  Gaming X Trio  :: VKB Gunfighter MK.III MCG Ultimate :: VPC MongoosT-50 CM3 :: non-VR :: single player :: open beta

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...