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Posted

I've got a selection of sticks and is thinking about modding one to a "proper" cyclic and collective setup, but it would be neat to analyze their precision first. The Cyborg Evo doesn't seem to have much in the way of precision for a collective (though I love it aside from that), and aside from that one I have two Sidewinder 2's and an ancient Wingman. Ideally I would like to be able to really analyze their precision before I go ahead, but aren't sure on how exactly to do that.

 

Another option of course would be to use one of the Sidewinder's stick axis in a mechanical guide rig to control the collective - that should be precise enough.

 

But before I decide on which way to go - any of you simpit-builders around here have any advice on how to arrive at the better option?

[sIGPIC][/sIGPIC]

Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер

Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog

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| Life of a Game Tester
Posted

Hahah, thanks. I already opened up the Sidewinder though - I wasn't using it anyhow since I have pretty small hands and the grip on the Sidewinder isn't as comfortable as the adjustable one on my Cyborg Evo. (Even on the "smallest" setting the Cyborg is just barely small enough for my hand. :P ) Thinking about getting some clay or similar material to sculpt a new grip that is exactly fit for my left hand to use on the collective. Also thinking about using the stick's twist-action, sans the centering springs, for a throttle - prepping it for sims of choppers that don't have electronic governors.

 

One of these days I'm also going to head out to the metalware shop and get some steel bars to build a simpit scaffolding with as well - just a rudimentary one to hold seat, stick, collective and allow comfortable placement of screens and such paraphernalia. Not going to go all-out on fully switched simpit as my first project. :P

 

And if I end up breaking it in the process, I have another one. :D

[sIGPIC][/sIGPIC]

Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер

Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog

DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules |

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| Life of a Game Tester
Posted

support your framework at the two ends, leaving the middle section like a bridge. It will transmit vibrations very well this way and feel alive. I came across this when I put together a driving setup that I used in VF1 100% length racing league. Between the FF wheel, subwoofer and my TFS seat, you could feel rumble strips all through the cockpit. My KA-50 cockpit will be the same way. IMHO, I think people mess up supporting their cockpits all around the perimeter. Dead like a log.

Posted

That's actually an interesting point. Cheers.

[sIGPIC][/sIGPIC]

Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер

Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog

DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules |

|
| Life of a Game Tester
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