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So I've always played this game using the single thread version. Now I'm forced into this multi thread world. Once I updated, the game CTD and also created numerous BSOD events. The last one showing a memory issue. I ran a Memory diag test which resulted with a bad stick of RAM. So I replaced the bad stick and now the test passes every time. I re run Miz 9 of the orig campaign and at least this time was able to get half way through the mission. However, around the time I was closing on the 2nd APC with a GBU the game suddenly quit to desktop without any lag or warning what so ever. The game did not produce a Crash log or anything, so the only thing I could find was the DCS Log it self. This was the only file which was dated today.

My VRAM was maxed out at 8 gigs. ( GTX 1080 yeah I know. But it has worked till now ) my DDR4 32 GIGs @ 3200 speed was around 60-70 % and my CPU was running around 40-50%. So you guys have done an outstanding job with optimizing your mission. Heck it's better than a small mission I made. My small mission was running my RAM around 70-80%

Anyway, I'm going to attach the DCS log to this post in hopes maybe someone can tell me what all the warnings mean and if there is a way for me to correct it. It might just be a random crash. But it's getting annoying. I also posted the Log to ED's Support forum in case it's on them. But in case this is miz specific. I figured I'd cover all my bases. I prefer to fly your missions when I do fly DCS, so hopefully this is a short time issue.

Oh it should also be noted, that right before the game quit, my processor was maxing out as if it was running in some scrips or something. usually the CPU would be around 40-50. But about 10 miles away from the target my CPU jumped up to the high 90's% utilization. I was monitoring using Task Manager. So maybe it was to much for my 8 core 8 thread CPU to handle with this new multi-thread architecture that ED has created?

thanks,

Dave.

dcs.log

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