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Posted

I noticed that the freq given in over comms the 3rd mission for Ramat David is slightly off: 251.050 instead of 251.100

A big thanks to the whole team for setting up this mini-campaign, very exciting experience, so far!

Cheers,

Tobse

Posted

I couldn't communicate with my wingmen in Mission 1.  Might have missed something in the briefing but flicking through different comm presets didn't seem to help. 

[sIGPIC][/sIGPIC]

"Great minds think alike; idiots seldom differ.":pilotfly:

i5 3750K@4.3Ghz, MSI Z77A GD55, 8GB DDR3, Palit GTX 670, 24" Benq@1920*1080, X52 Pro, Win 7 64bit.

Posted
On 10/8/2024 at 10:57 AM, McVittees said:

I couldn't communicate with my wingmen in Mission 1.  Might have missed something in the briefing but flicking through different comm presets didn't seem to help. 

Ah, ok looked in mission file - its because your wingman are a separate group that are set to follow you. 

[sIGPIC][/sIGPIC]

"Great minds think alike; idiots seldom differ.":pilotfly:

i5 3750K@4.3Ghz, MSI Z77A GD55, 8GB DDR3, Palit GTX 670, 24" Benq@1920*1080, X52 Pro, Win 7 64bit.

  • 3 weeks later...
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Posted

This has all been addressed and the fixes are in as of last patch.  Thank you everyone.  The map changes caused the taxi paths to run into our props as you could probably tell.  

  • 3 weeks later...
Posted

I dont think this has all been fixed. Mission 2 the other F4's can come out of their parkingspots alive now but 2 out of 4 crash on entering runway. Another mission (6 I think) I join as employee number 3. Employee 1 and 2 request rolling take off and crash as they take of in a direction where now runway is

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