JG54_NF2 Posted October 26, 2024 Posted October 26, 2024 (edited) Release time: DCS 2.9.9.2280 Custom Liveries - All liveries files have been reset, and now the default sorting of liveries files in the editor has been moved to the back, using the prefix [RS1] to distinguish them. The order of custom liveries for all campaigns will be calculated from Order number 1000+ onwards in Lua files. Based on this, players may need to manually remove old liveries files (in the campaign folder). Replace all custom Liveries involved in the MIZ with the new version. All NSC (Non-Supercarrier DLC) versions of aircraft carriers will be merged and replaced with the new CVN-74 to reduce maintenance complexity. M00- Adjusted some scripts that may have accidentally made mistakes. updata with the latest version of MIST script (4.5.126). M02- Resetted the opening animation, replacing the Mk-20 cluster used by players in the mission with CBU-99 cluster, and pre-set bomb fuse data. M03 - The old F4E fighter involved will be replaced with the new version HB F4E-45MC. M04 - Fix the checkpoint files of NSC ver. M05 - Add a temporary measure to fix the error where Spear Squad is unable to conduct SEAD attacks. M07 - Fixed the erroneous trigger that prevented further plot progression. M08 - Resetted the opening animation and pre-set bomb fuse data. M11 - The old F4E fighter involved will be replaced with the new version HB F4E-45MC. T02 CCIP - Replace the Mk-20 cluster used by players in the mission with CBU-99 cluster and preset bomb fuse data. Changed the tutorial process regarding fuse setting to match the latest bomb fuse setting methods. T02 CMS IR - Modified the lighting and environment in the mission to better identify missile trails for players. T03 BVR1- Removed the cloud layer that caused trouble. T08 LGB - Pre-set fuse parameters to match the latest bomb fuse setting methods. T10 SLAM - Fixed a trigger judgment logic error **Known issue: Currently, all radio audio for MIZ cannot be played, waiting for ED to fix this problem, maybe needs to be fixed after the upcoming upgrade. Tips: This issue currently exists in the testing version, not the OB version. We are waiting for ED to resolve this issue. If ED fixes this issue before release, please ignore the last issue. 自定义涂装 - 重置了所有的涂装文件,现在涂装文件在编辑器中的默认排序已经后置,并使用了[RS1]的前缀以示区分。所有战役自定义涂装的顺位将从 Order 1000+ 之后计算。基于此,玩家可能需要手动删除旧的涂装文件(在战役文件夹下)。 将所有任务涉及的自定义涂装替换为新的版本。 所有 NSC(非超级航母 DLC)版本的航母合并替换为新版的 CVN-74,以降低维护复杂程度。 M00 - 调整了一部分可能偶然出错的脚本。替换为mist最新版本(4.5.126) M02 - 重置了开场动画,将任务中玩家所使用的 Mk-20 子母弹替换为 CBU-99 子母弹,并预设了炸弹引信数据。 M03 - 任务中涉及的 F4E 战斗机将替换为新版本 HB F4E-45MC。 M04 - 修复非超级航母版的检查点文件 M05 - 添加一个临时措施以修复 Spear 小队无法进行 SEAD 攻击的错误。 M07 - 修复了导致剧情无法发展的一个错误触发器。 M08 - 重置了开场动画,并预设了炸弹引信数据。 M11 - 任务中涉及的 F4E 战斗机将替换为新版本 HB F4E-45MC。 T02 CCIP - 将任务中玩家所使用的 Mk-20 子母弹替换为 CBU-99 子母弹,并预设了炸弹引信数据。更改了教程关于引信设置的流程以匹配最新的炸弹引信设置方法。 T02 CMS IR - 修改了任务中的光线和环境,以便玩家更好识别导弹尾迹。 T03 BVR1 - 移除了带来烦恼的云层。 T08 LGB - 预设了引信参数以匹配最新的炸弹引信设置方法。 T10 SLAM - 修复了一个触发器判断逻辑错误 已知问题:目前所有任务的无线电音频均不可播放,等待ED修复这个问题。 Edited October 31, 2024 by JG54_NF2 1 2
seagoat Posted November 10, 2024 Posted November 10, 2024 always confused how to see the opening animation? or I must play the vidio file in my game fold after quit the game?
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