[HOUNDS] CptTrips Posted October 29, 2024 Posted October 29, 2024 I was trying to practice dive bombing in the Spit. I was using the default bomb fusing options for the 250 lbs eggs. I was seeing puffs of smoke from the impacts, but no detonation. Tried dropping from alts ranging from 8k to 100ft. I found I had to have at least a 1 sec delay on the nose fuse for the bombs to detonate. I was assuming 0 sec delay meant detonate on impact. Does it instead mean disable the bomb? Or is this a bug? 1
peachmonkey Posted October 29, 2024 Posted October 29, 2024 (edited) 17 hours ago, [HOUNDS] CptTrips said: I was trying to practice dive bombing in the Spit. I was using the default bomb fusing options for the 250 lbs eggs. I was seeing puffs of smoke from the impacts, but no detonation. Tried dropping from alts ranging from 8k to 100ft. I found I had to have at least a 1 sec delay on the nose fuse for the bombs to detonate. I was assuming 0 sec delay meant detonate on impact. Does it instead mean disable the bomb? Or is this a bug? I know on the German side the fuses are bugged, for example for Anton A8 the 50kg work on 0 delay (instant), however the 500kg only work with the delay. I also saw posts for fuse issues in the jet spaces. At this point I just know what works (more or less) and use that. Raising any of these issues to ED is pointless, they aren't tracking requests but only whatever they are interested in tracking. Edited October 29, 2024 by peachmonkey 1 1
[HOUNDS] CptTrips Posted October 29, 2024 Author Posted October 29, 2024 OK figured it was a bug. Sadly that is the default setting if a noob doesn't touch anything so that is not a edge case. It's the default case. lol. Luckily for my I use a delay anyway because I drop at point blank alt to hit something so I need a sec to exit he blast. 2
Recommended Posts