western_JPN Posted November 3, 2024 Posted November 3, 2024 Ushuaia airport's RW 25 PAPI is placed on the left-down slope (correct to the real world), and 4x PAPI light units have the same height from each ground levels .... it causes not kept horizontal level whole of PAPI light units. That may lead incorrect red-white switching than glideslope. IRL left light units have longer posts to lift-up higher from the ground levels. Is it possible to make new 3d PAPI models for ? 1 Modules: A-10C/II, F-4E, F-5E(Re), F-14A/B, F-15E, F-16C, F/A-18C, AV-8B, FC3, Ka-50-2/3, UH-1H, Mi-8MTV2, SA342, Mi-24P, AH-64D, CH-47F, P-51D Maps: Nevada, PG, Syria, SA, Sinai, Kola, Afghanistan, Iraq, CW Germany, Channel, Normandy2.0 Assets etc.: CA, Sc, WW2AP Mods and Skins in User Files: files/filter/user-is-western0221/
HILOK Posted November 3, 2024 Posted November 3, 2024 wow, good observation! maybe adjusting the mesh just underneath the papi objects would be easier... thanks
Raz_Specter Posted November 17, 2024 Posted November 17, 2024 thanks for reporting, I will extend the tarmac when I redo the Ushuaia airfield in the coming months which will solve the issue 1 Custom built W10 Pro 64Bit, Intel Core i9 9900k, Asus ROG Maximus Code XI Z390, 64GB DDR4 3200 RGB, Samsung 1TB NVme M.2 Drive, Gigabyte AORUS 2080TI, 40" Iiyama Display. Wacom Cintiq Pro 24, HOTAS Virpil T50 Stick / FA-18C TM Stick and Virpil T50 Throttle, MFG Crosswind Graphite Pedals. HP Reverb SPECTER [sIGPIC][/sIGPIC] Lead Terrain Developer / Texture Artist
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