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Posted
Recently I tested Dxvk with Ghost Recon Wildlands and I got almost double the performance than Dx11 with no stutters!

I didn't test it with DCS yet but if it works it can be great. It may not work with all games though.

If it work, could it be possible to Eagle Dynamics officially supports it in DCS as it is an Open Source project?

https://www.reddit.com/r/pcgaming/comments/mlfcsc/a_guide_to_dxvk_on_windows/
 
 
Interesting. But why should DCS support it when ED is implementing Vulkan directly?

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Posted
12 hours ago, MAXsenna said:

Interesting. But why should DCS support it when ED is implementing Vulkan directly?

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I didn't use DCS for some months. If ED is implement Vulkan there's no need for Dxvk, but Dxvk is a fast way to make almost the same.

Posted
I didn't use DCS for some months. If ED is implement Vulkan there's no need for Dxvk, but Dxvk is a fast way to make almost the same.
Almost is not the same. 2

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