Jump to content

Recommended Posts

Posted

As with the latest Update, we have some Airfields “twice”…..the one made by Ugra Media and the Syria Map as well as the Sinai Map by OnReTech. When you compare these two, a lot of buildings, HAS etc. are completely different. Does anyone know which developer or which map is more accurate? 
 

cheers 

  • Like 1
Posted

First off, we're comparing the work of two groups on the forum of one, so I don't want to give the impression I'm denigrating OnReTech at all.  In fact, them adding Ramat David and that 100 kilometers or so of overlap is maybe the most awesome thing in DCS maps in a very long time.

Short answer, they're both off, and they're both on.  Sinai has some features that appear better than Syria, and vice versa.  Sinai's shelters seem better modeled, the locations and overall base look closer on Syria.  I believe OnReTech is working to get Tel Nof dialed in, so this is subject to change with the next release, and those other guys haven't even had time to get all the structures painted (or add 87X) so nothing is settled.

Longer answer, it doesn't matter.  Sure, in a perfect world those guys get together and the base is the same on both maps so we can more or less seamlessly land at one of the duplicated bases, switch maps, and take off again without shelters magically transforming between hardened and unhardened, or concrete to dirt, or whatever. 

Of course then I want that copy/save/paste feature for the map editor so I can also put all the eye candy in the same place at both bases.  Land, hit the head, grab a snack, swing by maintenance, and when you walk out the map has changed...  I could see setting up a campaign that does just that; start at one end and end at the other with the transition during a restart. 

Not global earth, not seamless, but a nice doable intermediate step.  Think Sinai/Syria/Iraq/PG/'Stan.  Ok, some gaps, but not many.

  • Like 3
Posted

The question is can you navigate to and from and use ILS at them, there is only one clear winner when it comes to simulation aspects and that is Ugra, OnReTec have to date pretty much ignored and not fixed simple issues in this regard.

---------------------------------------------------------------------------------------------------------------------------

 DCS & BMS

F4E | F14B | AV-8B | F15E | F18C | F16C | F5E | F86 | A10C | JF17 | Viggen |M2000 | F1 |  L-39 | C101 | Mig15 | Mig21 | Mig29 | SU27 | SU33 | F15C | AH64 | MI8 | Mi24 | Huey | KA50 | Gazelle | CH47 | OH58D | P47 | P51 | BF109 | FW190A/D | Spitfire | Mossie | CA | Persian Gulf | Nevada | Normandy | Channel | Syria | South Atlantic | Sinai | Kola | Afgan | Iraq

 Liquid Cooled ROG 690 13700K @ 5.9Ghz | RTX3090 FTW Ultra | 64GB DDR4 3600 MHz | 2x2TB SSD m2 Samsung 980/990 | Pimax Crystal/Reverb G2 | MFG Crosswinds | Virpil T50/CM3 | Winwing & Cougar MFD's | Buddyfox UFC | Winwing TOP & CP | Jetseat

Posted
On 11/4/2024 at 8:54 AM, NoPro said:

Does anyone know which developer or which map is more accurate? 

Does it matter? Neither is very accurate, and you can only fly one map at the time. So if your mission is on one map, it doesn't matter what the other map looks like. 

From my personal (cursory) inspection, The Haifa region has more 'realistic' landmarks in Syria, Tel Aviv more realistic landmarks in Sinai. neither are very accurate, and I find both regions (the two with realistic landmarks on different maps) worthy of a local helicopter rescue mission. Otherwise, the remainder of the map (the stuff without landmakrs) dictates to me what to choose. That, and the fact that Syria simply is much more popular than Sinai (the bad rep that ORT got for the one-year gap between releases may have contributed strongly to this) on MP servers.  

  • Like 2
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...