Wroblowaty Posted December 13, 2024 Posted December 13, 2024 (edited) As a mission maker for multiplayer community i would be glad to welcome option to make 3D trigger zones. They could be placed like normal trigger zones but we would have option to define upper and lower limit of the zone in AMSL/AGL. Now if i want to simulate low level deep strike into enemy territory, and simulate that players are "below radar" and will be detected only when they fly to high i need to make separate condition for each individual unit "If in zone AND if units altitude grater than" than enemy units get weapons free or their alarm level goes up and they turn on SAM radars or scramble alert 5. This makes up a pretty long list of triggers. With 3D trigger zones with defined lower/upper altitude limit, i would be able to define single zone, and single trigger "if part of coalition in zone" Edited December 13, 2024 by Wroblowaty 1
Lace Posted December 13, 2024 Posted December 13, 2024 Is there not a 'Unit Detects' trigger, or am I thinking of another game (C:MO)? That would cover all criteria - detection range, altitude, LOS, etc? Place a search RADAR unit for your interceptors scrambles, and allow the SAM units to do their own detection and engagement logic? Laptop Pilot. Alienware X17, i9 11980HK 5.0GHz, 16GB RTX 3080, 64GB DDR4 3200MHz, 2x2TB NVMe SSD. 2x TM Warthog, Hornet grip, Virpil CM2 & TPR pedals, Virpil collective, Cougar throttle, Viper ICP & MFDs, pit WIP (XBox360 when traveling). Quest 3S. Wishlist: Tornado, Jaguar, Buccaneer, F-117 and F-111.
Wroblowaty Posted December 16, 2024 Author Posted December 16, 2024 I haven't found "Unit Detects" or anything similar in triggers conditions drop down list, so that is not an option in DCS mission editor.
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