ExNusquam Posted January 12 Posted January 12 I don't know if this has been reported already, so posting it here for tracking. If there are two clients spawned in on Elevator 2 (the 2 first spots that are taken when spawning), the deck crew will be unable to taxi them unless one aircraft releases their slot and respawns. Observed behavior is: -Both clients spawn, salute once and proceed through startup. -After selecting salute a second time, both aircraft will receive the message "Awaiting Requested Crew Member", which will not clear. The Deck Crew highlight will appear over the yellow shirt in front of the aircraft, however he will not direct the aircraft. -If one client changes slots, the other will immediately receive taxi instructions from the yellow shirt. No track available due to lengthy/large multiplayer mission, however behavior has been observed before: 476th vFG/510th vFS
hoggles Posted January 15 Posted January 15 I noticed this similarly if I spawn two AI aircraft via lua. They both will get stuck there indefinitely. SP and MP carrier-lua-spawn.miz
WOPR Posted January 22 Posted January 22 Tried with just 3 Hornets, no static objects on deck. -2, then -1, taxied and hooked up as expected. -3 no go stuck with awaiting crew member message. The time took to experience the problem was not long. Bad-Salute.trk 1
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