Jump to content

hoggles

Members
  • Posts

    10
  • Joined

  • Last visited

1 Follower

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. That's why I was confused by Grimes comment that I was quoting.
  2. So, I wasn't getting this from the FAQ, and just wanted to get clarification. My understanding from the FAQ was that if I buy one of the sections after launch, I will then be locked into the $90 full price to buy the remaining 2 sections ($29.99 + $29.99 + $29.99). Is the store going to discount the sections purchased on the full version (total $70)? I think the split is a great idea, if that's how it's going to work. Easier to swallow an initial smaller price and not be punished if you can't afford the full price at one go. Sorry for the confusion.
  3. With a non-modular server, running the following command from "path\to\DCS World OpenBeta Server\bin\" .\dcs_updater.exe update @dcs_server.openbeta was actually very easy and quick. Now my server has been converted to a modular server and the problem should be solved.
  4. Still a problem with 2.9.0.47168. I assume it's because it's overwriting the autoupdate.cfg with each update and these installs aren't following the modular server branch? I'm guessing the real fix will be to reinstall with the modular server.
  5. yes, older non-modular server. Not sure if this helps, but my autoupdate.cfg was this: { "WARNING": "DO NOT EDIT this file. You may break your install!", "branch": "openbeta", "version": "2.9.0.46801", "timestamp": "20231019-115244", "arch": "x86_64", "lang": "EN", "modules": [ "DEDICATED_SERVER", "MARIANAISLANDS_terrain", "SINAIMAP_terrain", "FALKLANDS_terrain" ], "launch": "bin-mt/DCS.exe", "launch_args": [ "--norender", "--server" ], "no_auto_inject": true } I did notice (even though it warns against modifying the file), if you can change the line `"launch": "bin-mt/DCS.exe",` to `"launch": "bin/DCS.exe"` and it will work with the updater again.
  6. Read the DCS Discord channel for server admins, and it seems you need to manually make a shortcut to bin/dcs.exe with "--server --norender", for now So, for example: "C:\Games\DCS World OpenBeta Server\bin\DCS.exe" --server --norender
  7. No luck. Tried the slow repair, also. Not sure why the dcs_updater.exe is pointing to the bin-mt folder to begin with. Running the dcs.exe shows a splash screen and then closes. Getting this in the logs: 2023-10-19 16:49:25.160 INFO GRAPHICSVISTA (Main): renderer: 'dx11backend.dll' 2023-10-19 16:49:25.160 ERROR GRAPHICSVISTA (Main): Can't load render backend 'dx11backend.dll'. Reason: The specified module could not be found.
  8. I'm getting the attached error after updating my server to 2.9. I'm not sure if this is an issue because I have been updating an older install? I never reinstalled the server with the modular server installer, is that a problem?
  9. Thanks for the link. I guess I missed that thread when I was looking for duplicates. I'm glad I'm not the only one seeing the issue.
  10. If I grab an airbase object by name or even just loop through coalition airbases, I'm getting IDs in the 5000000's. This doesn't seem to match up with what is on the map and if I use these IDs to spawn any planes in parking locations, they spawn about 20ft in the air, fall and crash. If I go through the mission editor, and try to attempt the same thing, the mission file has the correct IDs for the airdrome. I tried on both Caucasus and the Persian Gulf. Here's some example code for the Caucasus Map: local test = Airbase.getByName("Krasnodar-Center") env.info(test:getID()) Prints this to the logs: INFO SCRIPTING: 5000004 (Should be 13) Thanks for your time.
×
×
  • Create New...