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Posted

So this is I think a pretty minor thing, but would represent a pretty significant QoL improvement for many users

Currently in the F10 map or in the editor you cant push any edges of your view past the edge of the map

Seems reasonable, except it becomes a big issue with anyone that has a wider than typical aspect ratio. As this results in severely limiting how far they can zoom out, making navigating the larger maps especially something of a chore.

Given that ultrawide (21:9) and superultrawide(32:9) are already quite common in the sim community and rapidly becoming more popular, I would suggest either removing that limitation or expanding it to give some buffer allowance outside the map boundaries, simply showing nothing or black or w/e in the areas past the boundaries is fine as the intent is not to use that space it is to allow zooming out far enough that you can see the whole map in the vertical axis

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Posted
On 1/27/2025 at 11:32 AM, WirtsLegs said:

So this is I think a pretty minor thing, but would represent a pretty significant QoL improvement for many users

It would be a revision. Yes, the mission editor used to allow far more zoom out and was vastly better because of it. Then this was changed and I've been asking for it to be undone ever since, over many years.

As stated accessing the edges of maps is needlessly painful with the new restrictive zoom option. Going back the original wide zoom out would be a vastly better.

Awaiting: DCS F-15C

Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files

 

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