Eng Posted February 1 Posted February 1 In mission three, the AI lead never finishes refueling. When I skip AAR and go to WP2, it never shows up there, instead it pops up like 16miles ahead and then complains about formation keeping. In mission 4, I couldn’t even see where the AI is, except by the Radar. Even then it keeps doing its thing and I have no clue what is going on!! any thoughts?? 1
Sandman Simulations Posted February 1 Posted February 1 10 hours ago, Eng said: In mission three, the AI lead never finishes refueling. When I skip AAR and go to WP2, it never shows up there, instead it pops up like 16miles ahead and then complains about formation keeping. In mission 4, I couldn’t even see where the AI is, except by the Radar. Even then it keeps doing its thing and I have no clue what is going on!! any thoughts?? Thank you for your report. I'll check. Do you have a track or Tacview file of those missions? It would be easier to tell what has happened.
Sandman Simulations Posted February 1 Posted February 1 18 hours ago, Eng said: In mission three, the AI lead never finishes refueling. When I skip AAR and go to WP2, it never shows up there, instead it pops up like 16miles ahead and then complains about formation keeping. In mission 4, I couldn’t even see where the AI is, except by the Radar. Even then it keeps doing its thing and I have no clue what is going on!! any thoughts?? Alright. I checked those. In mission 3 it seems to be Cougar 1-1 getting stuck with the tanker. I knew AAR was broken with F-14 but it seems to be Hornet too. I'll report it to ED. It might be all missions with AI AAR. In mission 4 AI lead seems to fly like it should. You just need to keep on with him. If there were some weird things please send me a track so I can check if it's something else.
Eng Posted February 2 Author Posted February 2 Attached mission 3 track.. Tacview-20250130-101619-DCS-Mission 3.zip.acmi mission 4:Tacview-20250131-175927-DCS-Mission 4.zip.acmi 1
Sandman Simulations Posted February 2 Posted February 2 (edited) On 2/2/2025 at 8:25 AM, Eng said: Attached mission 3 track.. Tacview-20250130-101619-DCS-Mission 3.zip.acmi mission 4:Tacview-20250131-175927-DCS-Mission 4.zip.acmi Thank you for records. Much easier to see what's going on. Mission 3: AAR is broken. Cougar 1 flight won't leave the tanker and your lead follows them until you kill Cougar 1-1 and your lead desides to fly to wp 2. I have a patch fixing this and I try to get it out asap. Hope ED will fix the AAR anyway. Mission 4: AI seems to fly as it should. You just need to fly with it and follow given orders. Edited February 8 by Sandman Simulations 1
WarriorX Posted February 12 Posted February 12 Any updates on the patch deployment? [sIGPIC][/sIGPIC] "Is that you John Wayne?.......Is this me?" Full Metal Jacket //My Mission Data Card//My Cold Start Checklist //Clearing a Hung Store Tutorial //CDU Offset//Asterisk Error Correction Procedure//JTAC UTM Coordinate Entry Tutorial//JTAC 9 Line Lat Long Coordinate Entry Tutorial
Sandman Simulations Posted February 12 Posted February 12 2 hours ago, WarriorX said: Any updates on the patch deployment? Hi, My patch didn't made it into the latest campaign update as the deadline was already passed. ED has told that they will fix the AAR for the next update so the patch shouldn't be needed until the AAR is broken again. Unfortunately they haven't published the next update date yet.
Sandman Simulations Posted February 13 Posted February 13 23 hours ago, WarriorX said: Any updates on the patch deployment? The AAR seems to be fixed by ED in the development version so it should be out in public in the next update.
WarriorX Posted February 13 Posted February 13 4 hours ago, Sandman Simulations said: The AAR seems to be fixed by ED in the development version so it should be out in public in the next update. Thank you sir for the update. I'm enjoying the campaign. 1 [sIGPIC][/sIGPIC] "Is that you John Wayne?.......Is this me?" Full Metal Jacket //My Mission Data Card//My Cold Start Checklist //Clearing a Hung Store Tutorial //CDU Offset//Asterisk Error Correction Procedure//JTAC UTM Coordinate Entry Tutorial//JTAC 9 Line Lat Long Coordinate Entry Tutorial
Hillman Posted 9 hours ago Posted 9 hours ago Hi, I enjoy the campaign, but I get a bit frustrated with leads fuel-management where he/she constantly use the afterburner after a turn on way to target or in a holding pattern. I understand there now is a way in DCS to restrict the AI from using AB. It would be great if this could be enabled until you get to the actual battle. This I believe also would make it a bit easier to keep in formation and avoid all the complaints from lead. I enjoy the fact that you are actually not flying lead, but the abrupt flying from the AI makes it a bit frustrating sometimes. HW: AMD 9800X3D, 64Gb DDR5, RTX 4090, Winwing Orion 2 HOTAS, TM TPR rudderpedals, Pimax Crystal Light VR, DOF Hero 3 motion rig, Win11 DCS: P-47, P-51, Spitfire, Mosquito, Bf-109, Fw-190A/D, F-86, F-4E, F-5E, Mig-21, Harrier, Viggen, M-2000C, A-10C, F-14, F-15E, F-16, FA-18, C101, MB-339, Yak-52, AH-64, UH-1, Mi-8, Mi-24, Gazelle, Ka-50, CH-47F, all maps & tech, SuperCarrier
Sandman Simulations Posted 6 hours ago Posted 6 hours ago 3 hours ago, Hillman said: Hi, I enjoy the campaign, but I get a bit frustrated with leads fuel-management where he/she constantly use the afterburner after a turn on way to target or in a holding pattern. I understand there now is a way in DCS to restrict the AI from using AB. It would be great if this could be enabled until you get to the actual battle. This I believe also would make it a bit easier to keep in formation and avoid all the complaints from lead. I enjoy the fact that you are actually not flying lead, but the abrupt flying from the AI makes it a bit frustrating sometimes. The feature has been there long time but at the time of making the campaign it was too unreliable to be used. I'll definately try if it would be possible to implement it now but it I decide to do it will need months of work and testing. 1
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