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Hello all,

I was looking into some stuttering issues today between textures High vs Medium and the culprit definitely is High textures on my system. However I noticed something else while checking the stats in the UI FPS info. In the line "Video mem(H/W) : xxxx.xMb/xxxx.xxMb (usage/budget)" the budget keep fluctuating between around 11.5Gb and 15.5Gb when using Medium textures my usage never exceeds these values but as soon as I bump it up to High it will exceed the 11.5Gb but not the 15.5Gb

I have added some screenshots which show the fluctuation in budget. Is this indication in the stats perhaps showing a deeper issue now that the texture sizes of new modules are getting bigger and bigger? @NineLine and @BIGNEWY The difference in quality between High and Medium is barely noticeable in the CH-47 but in older modules like the UH-1 it is quite noticeable.

Kind regards,

Vincent van Veen

Medium 11.5.jpg

Medium 15.5.jpg

CH-47 High.jpg

CH-47 Medium.jpg

High UH-1.jpg

Medium UH-1.jpg

DxDiag.txt

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