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Posted

Now, before I get started, I just want to clarify one thing: I'm NOT talking about the more bizarre and 'out there' designs, or designs we know are built around "Rule of Cool" (looking at you Star Wars). I am talking about designs where the creators actually sat down, studied how fighters should be, and went to work to make ever aspect of the aircraft at least feel realistic (for the setting).

The idea of this thread, is to just discuss the feasibility of the more fictionalized designs being added to the Sim, either as a mod, or even as a paid module (assuming the original creators are on board with it), as well as their respective settings. Why?

Well, in all of DCS, most people choose to recreate historical or potential scenarios between real world nations. Now, this in itself isn't a huge issue. But there are a number of players, myself very much included, that prefer fictional locations and factions of real ones, as it keeps the messy real world politics out of the game. Like it or not, the real world has seeped into DCS, and the devs have had to omit entire functions from aircraft, and entire sections of real world locations in order to avoid the implications.

So what if we allowed ourselves to embrace a bit of fictionalization?

I'm not talking carrying 150 missiles on an F-15C, but I am talking about that F-15C flying high over a region that doesn't actually exist on Earth.

I'm also not talking about flying X-Wings over Degoba, but maybe a fictionalized F-15 variant (based on the ACTIVE), flying over a variation of Japan.

We have plenty of examples from film, TV, anime, manga, novels, and even other video games of fairly realistic, but clearly fictional aircraft flying around places that don't exist in our world, but are well cartigraphed enough that they could be made to maps for DCS.

A good example I point to, is the world of Yukikaze. The setting was originally a series of novels, but was ultimately animated into a five-part miniseries anime that has what can be argued as some of the most realistic depictions of fictional fighters in just about any franchise (well, with some exceptions of course). And that setting alone offers quite a bit of range for DCS players. Long range recon (in Super Sylphids), CAP and Fighter Sweep (Sylphids), interdiction, scramble, you name it.

Again, this isn't fully about making anything... but more to discuss if it could be done, either as a mod, or as a proper module, and how this community would react to a study-level simulation of their favorite fictional fighters.

Posted
8 hours ago, MAXsenna said:

You started a thread like this before, right? emoji6.png

Sent from my SM-A536B using Tapatalk
 

probably in wishlist... where it opened up an internet backdraft...

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