some1 Posted February 23 Posted February 23 (edited) Compared to other DCS aircraft from ED, the dynamic glass reflections on instruments are much too strong. Also, the effect is using a low resolution map of rear headrest area to create "reflections", which gets very jarring once you start moving the head around the cockpit. Default view: Shifted view: The "reflected" area. For reference, here's how this effect looks in ED P-47 and Mi-24 aircraft parked in the same spot. Note the reflection is maybe half as strong (or less), and more blurred, avoiding the very jagged lines we have in F-5. Edited February 23 by some1 4 1 Hardware: VPForce Rhino, FSSB R3 Ultra, Virpil WarBRD, Hotas Warthog, Winwing F15EX, Slaw Rudder, GVL224 Trio Throttle, Thrustmaster MFDs, Saitek Trim wheel, Trackir 5, Quest Pro
Bucic Posted February 23 Posted February 23 Second that! Somewhere between the classic and the Remaster would be a good spot to aim if F-5E dev team doesn't like them dirty but if I had to choose one, the classic version with the roughmet FIXES by yemet applied looked superior. Just take a look for yourself. 2 F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
LizardKingYB Posted March 1 Posted March 1 I agree. It would be nice to have an option to choose, or maybe it would be fixed more precisely.
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