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Posted

I noticed that even with pretty low peripheral resolution, I don't get any frame rate improvement with quadviews enabled. My frame rate isn't capped, and there is no question that the edges of my view are blurred. Anyone else run into this?null

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5800x3D, rtx4070, Quest3 (sometimes)

Posted
3 hours ago, Roosterfeet said:

Anyone else run into this?

If you are using a quest 3, then these setting are useless as they apply only for dynamic foveated rendering.  You need to change settings manually in the settings.cfg file, see QVFR instruction for details and how-to.  Is Quadviews box ticked on in DCS VR settings? 

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i9-13900K, RTX 4090, 64GB, MSI 480 2TB (Win 11 Pro), Addlink 2TB (DCS), TM WARTHOG COMBO + PENDULAR RUDDER PEDALS, THE AMAZING PIMAX 8K X, Sony 5.1 Spks+SubW | DCS, A-10C_II, AH-64D, F-14/15E/16/18, F-86F, AV-8B, M-2000C, SA342, Huey, Spitfire, FC3.

Posted

Some progress... The settings.cfg file is clearly the way to go for non-eye tracking headsets. Any idea how to enable turbo mode only without enabling the foviated rendering at all?

5800x3D, rtx4070, Quest3 (sometimes)

Posted
2 hours ago, Roosterfeet said:

Some progress... The settings.cfg file is clearly the way to go for non-eye tracking headsets. Any idea how to enable turbo mode only without enabling the foviated rendering at all?

Use OXRTK or set centre and peripheral res to "1.0". 

9800x3drtx5070ti64Gb RAM 6000MHz: 2Tb NVME: Quest Pro (previous rift s and Pico 4). 

Posted

Unfortunately, DCS crashed when I remove my headset if I have turbo mode enabled through OXRTK. No clue why it's fine in quadviews but crashes with OXRTool Kit.

5800x3D, rtx4070, Quest3 (sometimes)

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