GunnyCook Posted March 2 Posted March 2 I would like to build an airbase and place spawnable A/C in their bays that will be visible from the start. Win10 64, GeForce GTX1080 Ti, Rift touch, i5- 2.90GHz(o/c), 16gb Corsair Vengance RAM, X-56 KA-50-3, AH-64D, A10c II, AV-8B, MI-8, Spitfire, Viggen, FC3, F-14, F-15c,FA-18, S/Carrier, CA, Nevada, Normandy 44, Channel, Persian gulf, Marianas, Syria, Sth Atlantic,
Mike_Romeo Posted March 2 Posted March 2 9 hours ago, GunnyCook said: I would like to build an airbase and place spawnable A/C in their bays that will be visible from the start. Try out the StopGap script. It places 3d models of the planes of client spawns and removes them when a player joins them. https://www.digitalcombatsimulator.com/en/files/3331434/ My skins
GunnyCook Posted March 2 Author Posted March 2 Thanks, but thats not what i would like, Eg, take one airbase, place 10 static spitfires on the base. have the statics spawnable so that when the mission is run and i select a spitfire and spawn in, one of the statics becomes player aircraft. that way i will spawn into a line of 10 spits. and as other players spawn i see the planes fill with the players. Win10 64, GeForce GTX1080 Ti, Rift touch, i5- 2.90GHz(o/c), 16gb Corsair Vengance RAM, X-56 KA-50-3, AH-64D, A10c II, AV-8B, MI-8, Spitfire, Viggen, FC3, F-14, F-15c,FA-18, S/Carrier, CA, Nevada, Normandy 44, Channel, Persian gulf, Marianas, Syria, Sth Atlantic,
cfrag Posted March 3 Posted March 3 (edited) 7 hours ago, GunnyCook said: Thanks, but thats not what i would like, That seems strange, as stopGaps should indeed do what you are looking for: replace player-spawnable slots with static stand-ins. What are you looking for? Edited March 3 by cfrag
Fisherman82 Posted March 3 Posted March 3 21 hours ago, GunnyCook said: I would like to build an airbase and place spawnable A/C in their bays that will be visible from the start. I dont know what you are after either, but there is a script called Simple Statics that you can use to activate and deactivate statics since this is not possible completely in the mission editor yet.
Recommended Posts