Kleinbart Posted April 6 Posted April 6 Hello everyone I can't see the wood for the trees right now. I want to place an AI airplane on an airfield so that it is visible from the start, but only becomes active when a certain condition is met and flies to a waypoint. With “late activation” this works in principle - but then the aircraft is only spawned when it is activated and is not visible beforehand. For ships there is the option “visible before activation” - this is exactly what I am looking for, but for an airplane on an airfield. Is there a workaround or trick for this? Thanks for your help! Stephan
razo+r Posted April 6 Posted April 6 Use the "uncontrolled" tickbox paired together with "push Task". And in the trigger list: If you set it up that way, you can have an aircraft group visible on the ramp without them starting up. 1
waterman Posted April 6 Posted April 6 Demo Using a Helicopter Here is a simple mission ( caucasus with no mods) that uses a default helicopter. 1. on the ground engine off 2. After 20 seconds theres a time more trigger AI push start starts up about 1m 40 sec takes off about 3m 47 sec AI Push .miz
Kleinbart Posted April 7 Author Posted April 7 I have managed it. Many thanks for your help and for the test mission.
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