Jump to content

Weird things in mission 8


Go to solution Solved by Badger633,

Recommended Posts

Posted (edited)

Hi, I seen a couple of weird things in mission 8. None is of them in critical, just "cosmetic", so no hurry: take your time :-)

1) At target area, I was not able to locate laser designation with TPOD, however when I flown past the targets, they both suddenly exploded in quick succession, making the mission to advance to "go to Tanker" part. (maybe my wingman hit both?)

2) I got the Generator failure when I was already on the carrier deck, trying to part the plane (looks like a trigger fired too late).

Seen both with latest DCS clietn version (v2.9.15.9408).

Edited by LordOrion

Black+Knights_Small.jpg

RDF 3rd Fighter Squadron - "Black Knights": "Ar Cavajere Nero nun je devi cacà er cazzo!"

 "I love this game: I am not going to let Zambrano steal the show."

~~~~~~~~~~~~~~~~~~~~~~~~~

CPU: i7-11700K@5GHz|GPU: RTX-4070 Super|RAM: 64GB DDR4@3200MHz|SSD: 970EVO Plus + 2x 980 PRO|HOTAS Warthog + AVA Base + Pro Rudder Pedals|TrackIR 5|

Posted (edited)

Hi @LordOrion

Strange, obviously has worked until now. Will take a look. Have you got the track of your mission as that would be really useful. Also which version of the mission was it and are you running any mods?

Regarding the laser you normally will not get a lock until quite close and of course the pod needs to be set up to look in area. I will fly the mission to check things out. Really strange why the engine failure was delayed. Unless ED has changed how it operates. 

Edited by Badger633

F/A-18C Campaigns : The Serpent’s Head / The Serpent’s Head 2

-------------------------------------------------------------------------

I9 9900K @ 5.0Ghz / Gigabyte 2080ti water force extreme / 32 Gb RAM Corsair Dominator Platinum 3600 / 2Tb Samsung 970 Evoplus NVMe M.2 / Thrustmaster Warthog Hotas / Thrustmaster Pedals / Valve Index.

Posted
14 hours ago, Badger633 said:

Hi @LordOrion

Strange, obviously has worked until now. Will take a look. Have you got the track of your mission as that would be really useful. Also which version of the mission was it and are you running any mods?

- Simplified AAR version of the mission.

- A-4E and T-45 planes mods installed.

- No tracks unfortunately (I always had troubles saving tracks files).

14 hours ago, Badger633 said:

Regarding the laser you normally will not get a lock until quite close and of course the pod needs to be set up to look in area. I will fly the mission to check things out. Really strange why the engine failure was delayed. Unless ED has changed how it operates. 

Yep: missing LST lock might be my fault so just ignore it 😉

Black+Knights_Small.jpg

RDF 3rd Fighter Squadron - "Black Knights": "Ar Cavajere Nero nun je devi cacà er cazzo!"

 "I love this game: I am not going to let Zambrano steal the show."

~~~~~~~~~~~~~~~~~~~~~~~~~

CPU: i7-11700K@5GHz|GPU: RTX-4070 Super|RAM: 64GB DDR4@3200MHz|SSD: 970EVO Plus + 2x 980 PRO|HOTAS Warthog + AVA Base + Pro Rudder Pedals|TrackIR 5|

Posted (edited)

@LordOrion OK will check out this end. If you have Tacview those files are very useful too . If you haven't got it suggest you do, a great learning tool analysing your flights and free. Checked segments of the mission and laser spot and fail seems to be working. The wing might have hit your target, the new detailed fusing which came in after this campaign may be to blame. The wings laser code set at fusing by default is 1688 which just happens to be the same code as the JTAC lazing your target. 🙄 Have changed this and will carry out full fly through. 

Edited by Badger633

F/A-18C Campaigns : The Serpent’s Head / The Serpent’s Head 2

-------------------------------------------------------------------------

I9 9900K @ 5.0Ghz / Gigabyte 2080ti water force extreme / 32 Gb RAM Corsair Dominator Platinum 3600 / 2Tb Samsung 970 Evoplus NVMe M.2 / Thrustmaster Warthog Hotas / Thrustmaster Pedals / Valve Index.

  • Solution
Posted

@LordOrion

Have checked out mission. Now corrected default laser code for wing and now only attacks its target. The fact you passed over without dropping a bomb was not a scenario i had anticipated. Only catered for miss or hit. So now scripted for that scenario.

Engine failure working fine this end not sure how it could be that delayed. Have now made small adjustment.

Updates will be in next DCS update. 
 

Thanks

  • Like 1

F/A-18C Campaigns : The Serpent’s Head / The Serpent’s Head 2

-------------------------------------------------------------------------

I9 9900K @ 5.0Ghz / Gigabyte 2080ti water force extreme / 32 Gb RAM Corsair Dominator Platinum 3600 / 2Tb Samsung 970 Evoplus NVMe M.2 / Thrustmaster Warthog Hotas / Thrustmaster Pedals / Valve Index.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...