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Posted (edited)

I have been unable to get JTACs to work in multiplayer on a dedicated server when not using any scripts. I am only using the mission editor Advanced Waypoints options. I have tried all the troubleshooting in the thread below, but at no time while in a multiplayer section does the JTAC respond. In addition, the JTACs will only display their vehicle type (not their callsign) in the manu (occurs with easy comms on or off).

There has to be some bug in the way a dedicated server is handling JTACs as the same exact mission will work perfectly in Single Player with the JTAC responding to comms as well as being displayed by their callsign in the comms menu.

Please Eagle Dynamics, look into this issue as it essentially makes JTACs useless in multiplayer without resorting to scripting. Posting this as the other thread is marked "fixed" but it is obviously not.

Attached is a simple JTAC test mission used on a dedicated server as well as the mission from the thread below that also does not work on a dedicated server.

Thanks!

 

JTAC Test.miz Workups_WK3_Ai-JTAC-Helo-9Line3-OOBEJTAC-rev2_FIXED.miz

Edited by Parkour
Reason for the separate post.
Posted

Does anyone have a .miz that utilizes JTACs that are confirmed to work on a DEDICATED server as of May 1st?? 

Not single player.  Thanks!

  • 2 months later...
Posted (edited)

@Chipensaw Tested with today's update. It works fine in MP on my server (tested with the "Easy Rhino" slot and the 135 AM frequency).

image.png

Edited by Flappie

path279.png

  • 2 months later...
Posted
On 7/19/2025 at 7:19 AM, Flappie said:

I saw your issue and simply moved the "ROE = HOLD FIRE" instruction at the top of the pile. It works in MP now.

JTAC Test_MP_fix.miz 32.8 kB · 14 downloads

I'm running through this exact issue when I host a mission. We tried downloading this test mission with the same results when I host. Oddly enough, when my friend hosts it, I'm able to see the names of the JTACs which leads me to believe that it's something on my side. I decided to rip out DCS and reinstall since I hadn't done so since the stable and openbeta versions merged. Any idea if there's something on my end that may be breaking this? We've tried several missions, including the attached simple mission we created that has the same behavior as the test: when I host, my friend can't see JTAC names, but when he hosts, I can.

Any insight you guys have would be incredibly helpful.

testjtac.miz

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