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Posted (edited)

Hi

 I am in the process of building several interesting Railway items for DCS.

Low Poly British Locomotives and Rolling Stock ideal to create a nostalgic atmosphere for Wartime 1940`s Normandy 2.

I took this Photograph while i was cutting the long DCS grass around the depot !

My Latest Steam Locomotive 2395

She is a huge Garret 2-8-0-0-8-2 

A banking Locomotive used on the  Worsborough Bank and the Lickey Incline.

The Wheels - i developed a technique using hand edited height maps converted to normal maps

They are just flat discs with no modeled spokes but look very effective.

So each wheelset is just 276 Tri`s theres 10 wheelsets total

The total Tri`s for the Garret is just 19,800

The Loco is made of 2 Sections -  Forward and Reversed with a join at boiler centre to allow the long loco to follow track on bends.

All Wheels and Valve Gear are fully animated.

I am working towards a "btp" thats the "British Trains Pack" for Normandy 2

Here is an interesting article about the Locomotive.

https://en.wikipedia.org/wiki/LNER_Class_U1

 

 

LNER 2395 a.jpg

LNER 2395 d.jpg

LNER 2395 b.jpg

LNER 2395 c.jpg

Edited by waterman
  • Like 5
Posted

Hi its a bit of a long shot but -

Does anyone know how to change the position of the German class 86 smoke  e.g. the chimney output position ?

I looked at the edm in the Model Viewer and i cannot find the connector or what it uses.

Anyone have any ideas how the smoke effect is generated or where its located in the DCS files ?

I have got the smoke to work on the garret by pasting my loco edm and renaming it DRG_Class_86.edm

Just means i cannot use the German class 86 in Britain so no big deal.

with smoke1.jpg

with smoke2.jpg

position.jpg

  • Like 1
Posted

For ships the smoke is defined like this:

GT.exhaust = {
          [1] = { size = 0.2 , pos = {3.9136, 34.468, 11.437 } }, --Y, Z, X
}

Maybe some similar table can be found for trains?

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