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Is there a way to exclude a particular map object type from a mission using the mission editor?


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Posted (edited)

I've been trying to exclude the “sign_airport_pyramid” objects on the Germany map by creating a trigger zone and using the remove objects from zone action.

The only successful way I've managed to achieve this is by creating the smallest trigger zone possible for each pyramid I want to remove.

It works beautifully but means I need a wopping 22 trigger zones just to remove the pyramids from this airport alone. 😬

Trying to use a single rectangular shaped trigger zone for each airfield just removes all the scenery from the rest of the airfield no matter how narrow I make it. 

Asking on the off chance there may be another way of doing it or perhaps something I've missed when trying to use a single trigger zone at each field?

Thanks

P.S. I really loathe these nasty little triangles. 

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Edited by swartbyron
  • swartbyron changed the title to Is there a way to exclude a particular map object type from a mission using the mission editor?
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