Moezilla Posted June 25 Posted June 25 Hi @BIGNEWY, Could you check if the database that is fed by the DCS crash reporting tool has picked up these two crashes since the 2.9.17.117333 (Corsair+Essex+MarianasWW2) update? If it has, is there progress on finding a cause and fix? # -------------- 20250623-053429 -------------- DCS/2.9.17.11733 (x86_64; MT; Windows NT 10.0.26100) C:\Program Files\Eagle Dynamics\DCS World\bin\Effects.dll # C0000005 ACCESS_VIOLATION at 00007ff8d83b21db 00:00000000 SymInit: Symbol-SearchPath: 'C:\Program Files\Eagle Dynamics\DCS World\bin;', symOptions: 532, UserName: 'user' OS-Version: 10.0.26100 () 0x100-0x1 0x00000000000421db (Effects): Effects::ODCSParticleSystem2Proxy::updateGraphicReflection + 0x33B 0x000000000003dfb2 (Effects): Effects::loadShipWakeConfig + 0x24C2 0x000000000003e7de (Effects): Effects::loadShipWakeConfig + 0x2CEE 0x0000000000168fbf (Visualizer): smSceneManager::DestroySceneManager + 0x1136F 0x000000000016f79b (Visualizer): smSceneManager::regLua + 0x5DDB 0x000000000015444c (Visualizer): smCamera_Implement::getClipRegion + 0x1C17C 0x000000000013e4cc (Visualizer): smCamera_Implement::getClipRegion + 0x61FC 0x0000000000158ce2 (Visualizer): smSceneManager::DestroySceneManager + 0x1092 0x00000000000337b1 (edCore): ed::thread::_get_current_thread_id + 0x71 0x00000000000037b0 (ucrtbase): wcsrchr + 0x150 0x000000000002e8d7 (KERNEL32): BaseThreadInitThunk + 0x17 # -------------- 20250622-022701 -------------- DCS/2.9.17.11733 (x86_64; MT; Windows NT 10.0.26100) C:\Program Files\Eagle Dynamics\DCS World\bin\edCore.dll # C0000005 ACCESS_VIOLATION at 00007ffd4ade5522 00:00000000 SymInit: Symbol-SearchPath: 'C:\Program Files\Eagle Dynamics\DCS World\bin;', symOptions: 532, UserName: 'user' OS-Version: 10.0.26100 () 0x100-0x1 0x0000000000025522 (edCore): b2DynamicTree::RemoveLeaf + 0xC2 0x0000000000024ea9 (edCore): b2DynamicTree::MoveProxy + 0xC9 0x000000000003deda (Effects): Effects::loadShipWakeConfig + 0x23EA 0x000000000003e7de (Effects): Effects::loadShipWakeConfig + 0x2CEE 0x0000000000168fbf (Visualizer): smSceneManager::DestroySceneManager + 0x1136F 0x000000000016f79b (Visualizer): smSceneManager::regLua + 0x5DDB 0x000000000015444c (Visualizer): smCamera_Implement::getClipRegion + 0x1C17C 0x000000000013e4cc (Visualizer): smCamera_Implement::getClipRegion + 0x61FC 0x0000000000158ce2 (Visualizer): smSceneManager::DestroySceneManager + 0x1092 0x00000000000337b1 (edCore): ed::thread::_get_current_thread_id + 0x71 0x00000000000037b0 (ucrtbase): wcsrchr + 0x150 0x000000000002e8d7 (KERNEL32): BaseThreadInitThunk + 0x17
Moezilla Posted June 26 Author Posted June 26 [Player1] C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin\Effects.dll # C0000005 ACCESS_VIOLATION at 00007ff9e32321db 00:00000000 ... 0x00000000000421db (Effects): Effects::ODCSParticleSystem2Proxy::updateGraphicReflection + 0x33B 0x000000000003dfb2 (Effects): Effects::loadShipWakeConfig + 0x24C2 0x000000000003e7de (Effects): Effects::loadShipWakeConfig + 0x2CEE [Player2] C:\Program Files\Eagle Dynamics\DCS World\bin-mt\Effects.dll # C0000005 ACCESS_VIOLATION at 00007ff8d83b21db 00:00000000 ... 0x00000000000421db (Effects): Effects::ODCSParticleSystem2Proxy::updateGraphicReflection + 0x33B 0x000000000003dfb2 (Effects): Effects::loadShipWakeConfig + 0x24C2 0x000000000003e7de (Effects): Effects::loadShipWakeConfig + 0x2CEE =================================================================================================== [Player1] C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin\edCore.dll # C0000005 ACCESS_VIOLATION at 00007ff91d215522 00:00000000 ... 0x0000000000025522 (edCore): b2DynamicTree::RemoveLeaf + 0xC2 0x0000000000024ea9 (edCore): b2DynamicTree::MoveProxy + 0xC9 0x000000000003deda (Effects): Effects::loadShipWakeConfig + 0x23EA 0x000000000003e7de (Effects): Effects::loadShipWakeConfig + 0x2CEE [Player2] C:\Program Files\Eagle Dynamics\DCS World\bin-mt\edCore.dll # C0000005 ACCESS_VIOLATION at 00007ffd4ade5522 00:00000000 ... 0x0000000000025522 (edCore): b2DynamicTree::RemoveLeaf + 0xC2 0x0000000000024ea9 (edCore): b2DynamicTree::MoveProxy + 0xC9 0x000000000003deda (Effects): Effects::loadShipWakeConfig + 0x23EA 0x000000000003e7de (Effects): Effects::loadShipWakeConfig + 0x2CEE [Player3] E:\DCS World\bin\edCore.dll # C0000005 ACCESS_VIOLATION at 00007ff9760e5522 00:00000000 ... 0x0000000000025522 (edCore): b2DynamicTree::RemoveLeaf + 0xC2 0x0000000000024ea9 (edCore): b2DynamicTree::MoveProxy + 0xC9 0x000000000003deda (Effects): Effects::loadShipWakeConfig + 0x23EA 0x000000000003e7de (Effects): Effects::loadShipWakeConfig + 0x2CEE Update: I have collected crash details for 3 different players who are experiencing the Effects.dll (2 out of 3 players) and edCore.dll crashes (all 3 players). The crash traces appear to have the same signature for all players. Below are the specs of the players and the settings from the graphics config reported in their logs that are shared across all three players. Hopefully the team have had enough reports through the crash report tool to have begun to find the source of these crashes. Specs: [Player1] AMD Ryzen 7 9800X3D Nvidia 3080 (572.83) 64GB RAM Windows 11 [Player2] AMD Ryzen 7 5700X Nvidia 3070 (576.40) 64GB RAM Windows 11 [Player3] AMD Ryzen 5 7600 Nvidia 3060 (576.28) 32GB RAM Windows 10 Graphics settings in common across all three players: { ['lights'] = 2; ['canopyReflections'] = 1; ['useDeferredShading'] = 1; ['textures'] = 2; ['cockpitGI'] = 1; ['terrainTextures'] = 'max'; ['shadows'] = 4; ['sceneryDetailsFactor'] = 1; ['effects'] = 3; };
guimcdo Posted June 26 Posted June 26 (edited) Same bug on my squadron, do you use the Gazelle during it ? Edited June 26 by guimcdo 1
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