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Posted (edited)

I have just downloaded a fresh installation of DCS World and find that I can no longer adjust my default VR view to customize correctly for each aircraft type as I used to do in the SnapViews.lua file.

For example, I can no longer find the SnapViews.lua file to adjust my default VR head position correctly in the TF-51D or any other aircraft that I own.

Please see the attached image to see a list of some of the default view VR settings that I had customised in my previous copy of DCS.

Any guidance on how I can set my custom default VR view for each aircraft so that my head position is set to the correct position each time I spawn into an aircraft (and each time I press the 'Recentre VR Headset button in the UI layer') would be greatly appreciated.  I used to have all this sussed out, but it seems things have changed.  

Currently I find that the default VR head position is typically much too far to the rear on spawn in and when the recentre VR headset button is used.  Some aircraft are worse than others.

Thank you in anticipation.

Happy landings,

Talisman  

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Edited by Talisman_VR

Bell_UH-1 side.png

Posted

There is a check box in the settings (can't remember exactly where right off) that must be checked to be able to save views.  IIRC it's unchecked by default and that may be what's preventing you from saving your views.

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Posted

Thank you rob10.  Yes, user snap-view saving is checked on.

It is very unsatisfactory to suddenly lose the ability to customise my default VR view after a fresh installation of DCS World.

How are other folks customising their default VR view per aircraft type?

Has there been a change I am not aware of?  Am I missing a trick?

Happy landings,

Talisman

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Bell_UH-1 side.png

Posted

I just move my head where it needs to be and hit the recenter VR view key. Easy setup. 

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  • Solution
Posted

Ok, finally got it! 

I was so focused on running in VR that I did not think to make adjustments with VR turned off!

So, as a VR only user, the procedure that worked for me to create/populate a saved games, DCS, config, view, SnapViews.lua file was as follows:

Launch DCS World in flat screen mode, VR not running.

Select an aircraft and spawn in on the ground.  In my case the TF-51D.

Go to the cockpit view settings for the selected aircraft.  Note the move camera keys and the save cockpit angles key. 

Go back into cockpit view for the selected aircraft and use the move camera keys to alter the pilot/seat position.  Then save new position using the save cockpit angles key.

Close DCS World and open and check the users, name, saved games, DCS, config, view, SnapViews.lua file. 

The file should now appear and be populated with DCS aircraft type details all listed in type alphabetical order.

As a VR only user of DCS I had not realise that the SnapViews.lua file could only be created/populated by actions in non-VR mode. 

Although I had used the SnapViews.lua file on my previously installed version of DCS World with VR, I had also previously used it in flat screen mode with TrackIR prior to moving over to VR; so I had taken it for granted that the file would be there no matter what.

Thanks to everyone who helped me work through this.

Happy landings,

Talisman  

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