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Posted (edited)

Btw, tangentially related: On a first glance, the Mig-21 AI update seems pretty solid. Now a player-flown F-4E can actually outrate a (low AI skill) Fishbed, as it should be IRL.

Im sure ACE skill will still do things that are beyond physics, but thats kinda the point.

Edited by Temetre
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Posted
10 hours ago, Temetre said:

On a first glance, the Mig-21 AI update seems pretty solid. Now a player-flown F-4E can actually outrate a (low AI skill) Fishbed, as it should be IRL.

Yup, I’ve done a few dogfights in an F-5 and F-4 against a random skill-level MiG-21 and I got them easily - and I’m by no means an ace dogfighter.

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Posted (edited)

@Temetre

My MIG-21s are flying around 100% braindead. Nose up 15ish degrees 250-300km/h with full afterburner. Unable to fly a straight line while navigating and unable to climb higher than 6000m.

Edited by CatPaw
correction
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Posted (edited)
Am 27.7.2025 um 14:38 schrieb CatPaw:

@Temetre

My MIG-21s are flying around 100% braindead. Nose up 15ish degrees 250-300km/h with full afterburner. Unable to fly a straight line while navigating and unable to climb higher than 6000m.

Tried it. For my Rookie Mig-21, flying in a line and navigating was no problem, even if it couldnt reac+hold high altitude.

Mig-21 had 4x missile + small fuel pod (unlimited fuel), it went no-AB and got up to 27000 feet, then dropped a bit. Maybe they need some more adjustment, but at least they cant just cheat physics.

Interestingly, the Mig-19 climbs slightly faster and goes up to 40.000 feet with fuel and missiles.

And, typically, the Mig-15 goes up to 46.000 feet no problem, climbing better than Mig-19 and 21. Stays up at 210 IAS and 3-4 degree AoA.

---------------

edit: The default speed setting for waypoint is 430 knots for the 21, a bit lower than 19/21. Put it to 800 and they use AB and go up to+stay 33k feet altitude.

Edited by Temetre
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